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A jam submission

Time in MotionView game page

Time is precious. Don't waste it!
Submitted by GitOut — 1 hour, 29 minutes before the deadline
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Time in Motion's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#9514.0494.049
Enjoyment#19413.5123.512
Artwork#36123.2933.293
Audio#55822.5612.561
Narrative#59072.1952.195

Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
There is limited time to complete each level.

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Comments

Viewing comments 27 to 8 of 27 · Next page · Last page
Submitted(+1)

One of the view games with mobile support.


Good job!

Submitted(+1)

very good concept. Enjoyed playing it!

Submitted(+1)

Very cool game! It's a unique take on the theme and it's made very well. Making a mobile version is crazy as well. Good job!

Submitted(+1)

Clean game top to down! 10/10 though since I'm entirely on mobile it took a little longer to understand the controls, I got used to it soon enough :D

Submitted(+1)

Got stuck on that really hard level midway thru ;-;
I really like the concept, its decently fun to play, but a few levels were a little easy / way too hard. Cool game!

Submitted(+1)

great game! Tho on mobile I couldn't figure out how to jump for a little while. But I figured it out eventually. I really liked the abandoned temple vibes. Amazing game! https://birdyowl.itch.io/one-more-minute

Submitted(+1)

The core concept is great, feels a bit like if Superhot was a platformer, but for mobile controls I wish there were some buttons on screen, I could never tell if I was tapping high enough to jump and sometimes accidentally restarted too.

Developer

With the Android version I'm always conflicted if I should post it, because the touch support is not great and that version is mostly meant for gaming handhelds (some of which apparently use Android) and such. And yes, in hindsight I made the restart touch area too large.

Submitted(+1)

Cool original idea, custom keybinds are great

Submitted(+1)

Very unique idea and fun! My only critique would be the sounds can get kind of grating as you progress, especially if you are re-attempting a level multiple times in quick succession.

Submitted(+1)

It's fun to play

Submitted(+1)

Oh, I really liked this level where I should shot green button first and then shot purple one, it took some time for me to understand this time management :D

Good job with this idea, I think audio may be less annoying, because know it's really retro wave beats without real melody as for me.

Art and gameplay feels good. You did a great job!

I will be glad if u play my game too.

Submitted(+1)

cool!The art style is very consistent and fits the theme well. The loop after completing the game is actually pretty fun, and the levels have strategy and difficulty, which makes watching your own repeated cycles after finishing even funnier. The only downside is that the static audio can be a bit noisy, and I couldn’t find a setting to adjust the audio specifically. But overall, it’s a great jam game, and with some expansion, it could even be on Steam :)

Developer

Thank you! The audio is the way it is, because I'm emulating the GameBoy sound channels and they are quite limited, but also simple enough for someone musically challenged like me to throw something together in the little time during the jam.

Submitted(+1)

creative! also i can play on windows and phone really well!

Submitted(+1)

Very cool mechanic that makes for some really interesting and fun puzzles. My only complaint (maybe skill issue) is for even on the early levels the timing needed to be so precise that I basically had to go frame-by-frame, which felt a little too difficult for so early in the game. Nevertheless, the puzzles were designed really well and I very much enjoyed playing! Nice work!

Submitted(+1)

I really liked this ! Really difficult, but not necessarily a bad thing. Personnaly, I didn't went beyond lvl 9, because there was no end in sight. Maybe displaying the number of lvl could solve this, giving player a goal to reach, compensating the difficulty. Aside from that, it's a very original submission, with cool art ! Good job !

Developer

Thanks! Yeah, there are 15 levels (excluding the "title screen" and "end screen" levels), but I don't expect people to finish all of them, the later ones are pretty difficult and there are many other games to play in the jam. The pushable boxes in level 8 (or 9 if you count the first screen) are the last major mechanic in the game, everything from then on combines mechanics and the levels get much more involved. So around there is where I would honestly expect people to stop.

Submitted (1 edit) (+1)

I like this a lot, and that it always makes me feel cool when i win with like more than half a second left

Submitted(+1)

Very fun game, there's a nice progression of difficulty and used mechanics beetwen levels

Submitted(+1)

The game is great, I love the concept! I also really like the addition of the replay at the end, it makes you feel more skilled than you are haha

Submitted(+1)

Loved the usage of the countdown, And the pixel art is super cute <:

Submitted(+1)

Very polished super hot style mechanic, loved the level design, controls seemed a bit unresponsive at times but I think that’s cus I’m playing on mobile :D

Viewing comments 27 to 8 of 27 · Next page · Last page