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FuseFollies's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #1497 | 3.857 | 3.857 |
| Audio | #2095 | 3.286 | 3.286 |
| Narrative | #4426 | 2.464 | 2.464 |
| Creativity | #4603 | 3.250 | 3.250 |
| Enjoyment | #5254 | 2.786 | 2.786 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In our game, the countdown isn’t a timer in the corner—it is the game. A bomb sits on the table with a hidden integer only the current holder can see. Every action spends that number: Pass −1, Stuff −2, Defuse/Snuff +2. Whoever still holds it when it hits zero explodes. So “count down” is the damage formula, the bluff space, and the win condition at once: you play the number down, read who’s panicking, and try not to be the seat where it lands on 0
(Optional) Please credit all assets you've used
See description for full credits
(Optional) What would you like to be called if GMTK features your game?
梅子雨(Meiziyu)
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Comments
The artwork is amazing! The outcome sometimes felt a little random, but the game was still fun to play. Nice work!
The cuphead vibe is really nice ! I had some problem at first to understand the game but when the second characters arrives it's better ! Well done
The game is really fun! I love the artwork
The setting was super fun, and I really liked the character designs. There were a few times when the other characters mostly passed it among themselves, which removed some of the tension. I think the time pressure sensation could have been a little stronger, even just less time to take your turn. The decision-making per turn is relatively light, so the 8 or 9 seconds the game gives you feels like way more time than I’d need to take a leisurely turn. The whole package felt really thematic and holistic, had a good time.
Thanks for the suggestions! We thought about reducing the time at first but eventually gave up due to some tests we had, some people said they don't have enough time to think about their next move. I guess that shows your quick understanding of the mechanics.
The art and music are great! I wish the UI also followed the same old-school theme, but I get that four days aren't nearly enough. Good job!
Thanks, your game looks great as well! I like the overall vibe of it
the game is great! Congratulations!
kill the worm
I won't rate as I am unsure if the game worked correctly? I did not seem to be able to do anything.
Sorry if the game is not working properly, we didn't have much time to test and find out some of the technical issues X(
One of the dials were blinking from the start and I could not click anything but I heard the sound of something happening when clicking...
Very nice, the art style is amazing and unique
Thank you! I'll pass your message to our artists
I reaally love the old cartoon art style (love the snake lady design). Nice take on a russian roulette kind of game! (The ending is sunshine and rainbows but no spoilers)
Thanks for playing!
Gameplay was enjoyable if not a bit simple when you understand the mechanics. Which is a good thing perhaps!
Ingame art and backgrounds are really good, though I can't help but notice the banner art / main screen image has a very different signature touch to it. Can I know who made it?
Thanks for playing! I wish I could design more levels and mechanics to enrich the experience, but we had time limits. Regarding the art style you mentioned — liaiiii made the banner art, and she was also in charge of most assets in our game, such as backgrounds and animations. She's really talented.
I really, really love all the characters! The artstyle is great. And the game is fun once I got the hang of it. There were a few text problems (some of the text on the cards was overlapping), but it didn't affect my experience too much.
Thank you for playing and sharing your thoughts! We were aware of the text issue but the time limit prevented us from fixing it, which is a bit sad...
I'm a huge fan of the rubber hose cartoon style (and just art in general). Do the artists have social media links I can follow?
Unfortunately they don't. But I already told them about your thoughts and they were really glad!
Thanks for passing my message on!
I don't know who the man is in the photo on the wall is... but I love him
It's called Nailoong, One of the hottest creatures on the planet...
Could not beat the worm xD
The tutorial might be not clear enough due to the lack of my design experience... sorry for that but thx for playing our game!