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A jam submission

equaliseView game page

Submitted by jamiebrn — 23 hours, 53 seconds before the deadline
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equalise's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#25973.1723.172
Artwork#26903.5173.517
Creativity#28213.6213.621
Enjoyment#37853.1033.103
Narrative#58022.2072.207

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Equalise the arrow count while descending into the depths

(Optional) Please credit all assets you've used
See description for full credits

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Comments

Viewing comments 21 to 2 of 21 · Next page · Last page
Submitted

From what I see the art look minimalistic and there is a cool-looking CRT filter. I couldnt play yet cuz im on mobile, but im adding this to my collection. Love to see others make retro-styled games too!

Submitted

Very interesting idea! Though I do find collecting the crystals a bit distracting; I ended up mostly avoiding them so I could focus on counting. Maybe if they were a bit easier to scoop up? Otherwise definitely one of the most unique games I’ve seen so far!

i feel like the crystals needed a bit more balancing, as i couldnt even afford the wings by round 12

I feel like spawning more, making things cost less, or giving the player more mobility (maybe letting you move up/down without changing the actual scroll?) would help it feel more doable

Submitted(+1)

Nice, simple game (if you can count). Overall great experience!

Developer

Thank you! :)

Submitted(+1)

Interesting game mechanic. I gotta say that there was definitely a sudden difficulty spike. Would have been nice to get slightly more slowly used to the counting. And making the gems also blue is a weird choice in my opinion, unless it was your intention to have them be easily confused with the blue arrows.

Developer

Thank you! Yeah probably a poor choice to make the crystals blue also... was going for minimal. I think it would've been confusing regardless of colour though, so maybe should've removed them entirely from non-collection levels

Submitted(+1)

My memory is trash, so it was kinda hard for me. I also found the jump sound oddly satisfying. I was kinda shocked when the shopkeeper dissed me; that was a cool little detail. Overall, nice simple game :D

Developer

Haha thank you! Yeah difficulty may need some tuning

Submitted(+1)

This is so cool ! Art is simple but it works, sounds and concept are cool too ! You did a really great job

Developer

Thank you so much! :)

Submitted(+1)

I like the simplicity of it! The sprite animations look very clean and the sound effects were nice and satisfying!I did get a little stuck figuring out the controls at first, I think if you added some keyboard controls for the buttons that would be nice. I also liked the sassy shop keeper lmao.

Developer

Thank you so much! Glad the shopkeeper is being appreciated haha

Submitted(+1)

It took me a while to figure out the controls because I didn’t realize I needed to use the mouse, but once I did, I enjoyed it.

Developer

Thanks for the feedback! A few people have said this lol, probably should've added keyboard controls too

Submitted(+1)

Overall great game, perhaps my favourite out of the ones I've rated, simply due to the clever use of the theme! Got a bit dazed by level 10, but other than that, its nice, intuitive, audios great, polish is fantastic, love it!!

Developer

Haha thank you so much!

Submitted(+1)

Nice concept to use for the jam's theme. It's quite difficult to get the shards so the items are actually pretty costly. Counting the actual arrows get super difficult and I just end up estimating which somehow is correct most of the time. Still a lot of polish went into this! It's a fun experience.

Developer

Thank you!

Submitted(+1)

Nice game! I found it kinda tough to pick up the shards on the way down, and eventually perished to my short term memory, but it's an interesting interpretation of the theme.

Developer

Thank you! Yeah it can get difficult, really depends on the arrow distributions and strategies you use

Submitted(+1)

Neat game! I love how the gems are used to buy upgrades but that they distract you from counting. 

Developer

Thank you! Yeah, that's why I added the collection levels, though maybe should've removed the crystals from normal levels...

Submitted(+2)

oh my word it looks so polished! i really like the implicity of the animation when you lose xD

Developer

Haha thank you! Glad you caught onto the death animation lol

Submitted(+1)

Really polished! I loved how the shop guy reacted to your actions. It took me a bit to figure out how to change the counter, though. Nice work! 

Developer(+1)

Thank you so much! Yeah a few people have mentioned that

Submitted(+1)

A nice unique twist on the theme. I like it.

Developer(+1)

Thank you!

Submitted(+1)

Really cool game ! The mechanic was really interesting and fun, loved playing it.

Developer

Thank you so much!

Submitted(+1)

This is incredibly polished, and fits the theme in a unique and not boring way, good job :)

Developer(+1)

Thank you! Yeah decent amount of time was spent on the movement/squish etc and aesthetics

Submitted(+1)

it shows 

Submitted(+1)

Very good looking game , great concept too. Keep up the good work

Developer

Thank you!

Submitted(+1)

Cool concept. Didn't understand that I needed to click with the mouse at first.

Developer

Thank you! Yeah I've had a few people say that, was going for minimal, maybe went a bit too much

Viewing comments 21 to 2 of 21 · Next page · Last page