Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

MatchstrikeView game page

Submitted by guskog — 2 hours, 53 minutes before the deadline
Add to collection

Play game

Matchstrike's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#143.9233.923
Fun#473.3083.308
Audio#603.2313.231
Overall#613.3413.341
Controls#663.1543.154
Gwizziness#683.3853.385
Graphics#903.1543.154
Originality#913.2313.231

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

I can’t rate the game myself as I’m part of a team (How To Build a Campfire). But, if I could, I’d give it a solid 4/5 overall!

Fantastic job on your first game, congrats! The controls are incredibly smooth, the game is fun to play, and it’s pretty well executed all things considered. Keep up the good work, can’t wait to see what else you put out!

Developer

Thank you so much for playing!

Submitted

Congrats on your first release!

Developer

Thank you very much!

Submitted

Welcome to the gamedev community pal! Hope to see a lot more of those ideas!

Developer(+1)

Thank you! It's been awesome to be part of the jam, see everyones submissions and get feedback on my creation. So I'm super happy I pushed myself the last day to actually release something :D I'll for sure try to join more jams

Submitted

This was a very original entry. Simple yet effective controls and premise. Very easy to turn into something competitive. Well done!

Developer

Thank you! The core gameplay is basically the godot doc tutorial Your first 2D game which I adapted with new sprites, smoke effects, match animation, character turning, different camera, spawn mechanics and mob spawn regions. Happy to hear my changes made it feel original :)

Submitted

Enjoyed it had a fair few goes! Nice and simple but interesting. The match that is thrown can land right on an ice cube so ending your run.

Developer

Thanks for playing! Yeah the match landing on a icecube is a problem I didn't know how to solve within the timeframe.  I get the new_match target position 0.2s before the current_match is burned out and the throw is 0.7s, so it's 0.9 seconds where you can't control the match. Maybe I could give the new match a target "shadow" so the player can sort of start controlling where it lands while the match is in the air. 

Submitted

Simple, yet really well executed game. For your first game, having a fully playable version is a fantastic job. Music adds a cool vibe. Well done!

Developer(+1)

Thank you! The music was changed 10 minutes before deadline, good that it was worth it. For my next game I'll try making my own soundtrack with Beepbox, thanks for letting me know it exists :)

Submitted

I wonder why the matchstick gets burnt down and automatically replaced like that when it could just be a simple flame instead that you move around.  Just a curious thought I had.

Developer

Thank you for playing! I wanted matchsticks to connect more to the theme (slow burning), and it was good learning animating the fresh and burned match texture with godot tweens. 

Submitted

Such an original idea! simple, but executed really well!

Developer

Thank you for playing :D

Submitted (1 edit)

simple and very nice game!!

Developer

Big thanks for playing!

Submitted

As Alpinweb said. It kept me playing for a while as well! Sometimes simple is best. Good luck with your gamedev journey!!!

Developer

Thank you! 

Submitted(+1)

A really impressive start for a first game! I couldn’t put it down for quite a while :) The extinguishing sound is hilarious!

Developer(+1)

Thank you! Hate late night in audacity...