Great narrative and artstyle, however the actual gameplay felt very dry. wish I could grab multiple objects. Enjoyable for what it is though!
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Mission Failed... Successfully's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #41 | 4.419 | 4.419 |
| Audio | #724 | 3.677 | 3.677 |
| Artwork | #956 | 4.065 | 4.065 |
| Enjoyment | #3323 | 3.194 | 3.194 |
| Creativity | #3631 | 3.452 | 3.452 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your crew's fate rests on your shoulders. Stranded on a world with crushing gravity and unforgiving terrain, you must recover the scattered cargo before the damaged ship is forced to launch. Beat the odds, outrun the launch sequence, and don't get left behind.
(Optional) Please credit all assets you've used
see description for full credits
(Optional) What would you like to be called if GMTK features your game?
NikhilNeo
Comments
I loved the music for this, gave me Interstellar vibes. I thought the dragging of the items back to the ship was fun but wished I could drag multiple items on the nodes of the tether or something.
I enjoyed your game. The story tie in and multiple endings were motivating. I do wish there was some what faster way to retry, and some more movement mechanics on the planet. It was fun to drag the crates around with the rope. Congrats on submitting!
I liked the characters and the dialogues, they were fun! It was really great way to setup the mood and the narrative.
That's why the gameplay works even if it is a bit simple. The buildup to the actual mission really pays off when we succeed!
I only failed once but I wonder if there is a way to get all 8 items by "stacking" the reduced difficulty. Without this I don't think it's possible (or is it?). Maybe there is a secret ending there hahaha
Really fantastic vibes, with a perfect choice of music. It really felt like walking on a lonely planet. I was never close to getting all 8 items, though! I'd have loved more time to explore and grab everything.
The narrative was fantastic, if just a bit long. I really wish there was a button to see to the end of the current text without advancing, i.e. a "double advance". I really appreciated the graphics and got quite the outer worlds vibe from the planet.
I experienced a bug playing where my tether just kept getting longer and longer on my third pickup, but that's pretty minor. The actual tethering was enjoyable and it was fun to just drag things around.
There's some fun bones here. Nova jinxed us.
it was a pleasant surprise that me failing the mission still got us heading home despite not getting the right amount of cargo. i also liked the writing, well done!
The game looks really well! The story is great, but it is so hard mo complete the mission... the best I can is 3 items, why is the rope so long? This boxes don't even mind to be dragged
Unbelievable! This is hands down my absolute favorite entry I’ve played over the past few days! To be honest, I didn't set my expectations too high at first, but everything about this game is just executed so incredibly well! The dialogue between the crew members feels super natural and engages you right away—such a fantastic piece of narrative design. And sampling tracks from Interstellar for the music? That completely blew me away, as it happens to be my favorite sci-fi film of all time! It created an unparalleled sense of urgency and cosmic awe. The gameplay loop is equally brilliant. I honestly find it hard to believe this was put together in just 96 hours! You’ve delivered an absolute masterpiece in my book ❤️. The concept has immense potential for future expansion. Thank you for creating such an amazing project!
The "Mission failed... successfully" hits hard at the end. The dialogues are not pretentious and are well-written. The 3d assets and the game feel are spot on. Great game bhai!
Damn, putting the interstellar theme is illegal, in a good way) Love the vibe, also reminds me of The Invincible. The name of the game is clever
Just wow. For a 4-day game jame that's just beyond special. You have really pulled off that Interstellar feeling with the narrative, music and visuals. After first several minutes I didn't even expect much gameplay at all, yet it was there as well. Beaitful job
Love the characters, but i wonder, what happened that they made pizza illegal on spaceships?


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