Was a really fun game, felt polish and loved the concept of the game
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Control Down's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #238 | 3.944 | 3.944 |
| Enjoyment | #677 | 3.889 | 3.889 |
| Creativity | #740 | 4.111 | 4.111 |
| Artwork | #2299 | 3.611 | 3.611 |
| Narrative | #6399 | 2.111 | 2.111 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Every move made counts down from their respective move pools.
(Optional) Please credit all assets you've used
see description for full credits
(Optional) What would you like to be called if GMTK features your game?
Royal Den Studios
Comments
Really a unique twist on the idea. a good little casual game if you polish and release it on steam
This was a really fun unique game! There were definitely some very stressful moments when I first started where I didn't know if I'd have enough health + whatever direction I needed to get to a movement refill! I really like how the enemies give you one more charge of movement in whatever direction they were moving when they died; it adds a lot of depth! Great work!
Really nice job here! I got all the way to 25k before I noticed what was going on. Only wish it had a bit of a difficulty curve in the game loop.
Probably my favorite game I've played so far! The concept is such a great take on the theme. Sending out bullets so they'll hit an enemy 5 moves ahead is so satisfying. It does get a little repetitive, but in kind of an addicting way. It also felt super polished! All the sound effects and game feel elements are a really nice touch. I'd love to see this concept expanded more! Exceptional job!
Super fun concept! I got in a hypnotized groove and just kept going lol. Would love to see it expanded upon :)
I think this game was a lot of fun but maybe a bit too easy?
I eventually had to manually end my run. I think some extra enemies + smaller health total would help out
Really sick game idea. I stopped around 20k points or so due to the repetitiveness, but with a little bit of increased difficulty scaling as the game progresses I think it would be really fun to play for a high score.
Woah, really good core gameplay loop!
If you were to add some handcrafted puzzle-esque level, this game would make rounds for sure!
Such simple and intuitive controls as well. Would love to have this on my mobile phone.
Fantastic game you guys cooked up!
This game is rock solid, the gameplay is really fun! A bit of scaling in difficulty will be a nice touch for future improvements :D
I can't believe you guys have the same main menu music as my game xD. You guys made a fun and juicy game! I love the gameplay and just the satisfying interactions of bullets, and the environments. Though I do find the gameplay a bit repetitive after a while since the difficulty doesn't really scale up that much. There's not much narrative but the artwork and audio are very well implemented! Overall, I had fun with this one but a bit more variation would make it much more awesome! Great work!
Nice concept. The music is super catchy, the sound design is great and the game is pretty fun.
There is two files to download, for me, only the 30MB file worked
Great music and vibe. Took me a few runs to wrap my head around it, but once it clicks it's super fun. Nice work!
this was super fun scored 1957. the game ives played the longest so far. i would say it was annoying to have to look in the bottom left corner all the time. maybe could have been closer to the center somehow.
Nice! I had to remember to look on the bottom left to figure out my attacks, but the gameplay started to really roll after a while. The countdown to help with not getting telefragged is a great touch!







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