Play game
Snooze This's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #1996 | 3.793 | 3.793 |
| Audio | #3919 | 2.897 | 2.897 |
| Enjoyment | #5239 | 2.793 | 2.793 |
| Narrative | #5641 | 2.241 | 2.241 |
| Artwork | #5881 | 2.759 | 2.759 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The clock's count down timer triggers different actions, such as jumping
(Optional) Please credit all assets you've used
I created all the assets
(Optional) What would you like to be called if GMTK features your game?
TechnicallyRipped
Leave a comment
Log in with itch.io to leave a comment.






Comments
Very Nice Game
a little like ours
i loved it
i know i did not rate it
sorry i did not see it before
but i would be happy if you tried my game
Thanks! I just played your game and had a great time!
Nice idea! I liked the eyes that shoot you. they make the jump much harder to time perfectly. I loved the fact that you’re able to control when your jump is activated. Also, the art was pretty good. Good job!
Thanks for playing!
It's a fun game, and no one has jumped that many times for me)
Thanks for playing!
I like the fact that you need to change the time for jumping to make some levels possible, but the UI keeps following the player. Seems to be in its place, but when I'm editing and accidentally die, the ui keeps moving. Also love the fact that everything is connected with the jump. I don't know if you added a coyote timer, but sometimes it didn't jump, and that felt a bit frustrating. Overall great concept and great job!
I will have to fix that UI bug. It's currently connected to the player which is probably why you see it moving. The game doesn't have a coyote timer, but I will definitely add one! Thanks for the feedback and playing my game!
Cool concept, maybe introruced enemies a touch too early to give more time to get used to the controls.
Thanks for playing! I will definitely fix that if I continue developing this game.
Fun and creative game! kind hard though. plenty of room for expansion
Thanks for playing!
I like the mechanics of this game, the clock looks funny. The art style is very good. Should the ice melt when I touch it with the top of the clock, idk but that is kinda frustrating. Anyway the game is very good. Good work.
Thanks, I tried my best with the artwork! The ice does break on purpose when you hit it from the bottom!
Really cool base idea and i thought it was really nice how you built on that. The spiky ice tunnel leading to nothing was mean haha :) but couldnt make it past level 4
Thanks! I see you fell for my trick on the ice level! I definitely ramped up the difficulty towards the end, maybe a little too much
Fun enough game, it feels a bit unpolished (especially in the second level where if the eyes shoot in a certain way you can just be farmed)
Thanks for playing! I will definitely fix that issue with the second level!
Came from YouTube. It’s an interesting concept. It’s confusing, but I enjoyed it.
Thanks for playing! Looking back, I should've put a little tutorial in the beginning
Came here from youtube, and you were right! I had a fun time playing!
Unfortunately I have the same problem too :(
I'm glad you enjoyed my game! I just played your and had a good time too! Best of luck!
Can't say I was expecting demonic eyes in a game about a playable alarm clock, but do like their inclusion. This is honestly a great use of the theme and it also meshes well with the different types of platforms and obstacles. I did notice that you can see the Godot editor background at the end of Level 4, but that's just a minor issue.
Idk how I came up with the demonic eyes but I leaned into it, in the hopes it felt like a fever dream. I did notice the Godot editor background as well, but it was after the deadline :(
The checkpoints are lifesavers. Very creative idea! I wish the music changed for each level ,because it gets a bit repetitive after a while. Good job!
Thanks for the feedback! I will add some more music in the future! (And more checkpoints)
The idea is creative as other comment said, level design is good also. I would like some more feedback of the game input, such as sound effects, right now it's cool but a touch in sound design of winning, losing will make the game more on point!
Thanks for the feedback! I do agree it needs some more sound design to help juice it up!
The idea is very creative. I get the mechanics after a while, the audio is good and the visuals are well done. Had fun playing, cool game.
Thanks for playing!
Nice concept! It took me a little bit of time to figure it out, but thanks for the checkpoints, they were lifesavers.
Thanks for playing! The checkpoints are definitely clutch!
Super cool concept, but I managed to break the physics a bit! If you jump into the wall right as the hazard spawns, you clip straight through the geometry and fall under the map haha. Easy fix for post-jam, but loved the mechanic otherwise!
Thanks for playing! I will fix that bug after the game jam!
cool idea, but I found a bug: if you're inside the ice when it spawns, you can get thrown under the map.
Thanks! You're officially the first bug catcher haha. I will fix that after the jam!
cool concept, few things i notice:
- when i restart, the eye enemies projectiles are still there
- the ice break when my head touches it
- maybe is skill issue, the one with the mario style disappearing platform is kinda hard to jump
Thanks for the feedback! I like the idea of resetting the enemy projectiles when you restart! The ice does have a hitbox underneath it, so you can break it! The disappearing platforms are kind of hard to jump, I can fix it after the jam.
Fun concept, good job creating music.
Thanks!