I really loved the art and the music. Everything was very stylish and cohesive. Nice little cutscene at the start.
I was not very good at the game itself, though it is a nice gameplay loop.
| Criteria | Rank | Score* | Raw Score |
| Audio | #89 | 4.154 | 4.154 |
| Artwork | #1005 | 4.038 | 4.038 |
| Narrative | #1077 | 3.423 | 3.423 |
| Enjoyment | #1670 | 3.577 | 3.577 |
| Creativity | #2329 | 3.731 | 3.731 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a Count, and he falls down.
(Optional) Please credit all assets you've used
The only thing we used was music which is credited in the description.
(Optional) What would you like to be called if GMTK features your game?
James McCullough
Cute and fun game! Barely made it to the bottom! Really loved the art for the game and the people yelling as you fall.
The art style and character designs are so good!
To add to the praise, the voice acting did wonders for this game. The art was solid and fit the theme, and the music choice was exceptional. My only complaint is that I wish there was a little more to do, whether that be a score, simply a longer level, etc. Otherwise, well done
Super cute artstyle! And the voice acting cracked me up so badly. It has potential to be a mobile game for sure! Good job team~
Very cute presentation. Especially the voice acting gave it a lot of charm. Artstyle was a bit inconsistent but charming as well.
In terms of gameplay, bat mode felt a bit overpowered. There didn't seem to be any downside (for example slower fall speed) or cooldown to using it. So I just held spacebar to stay in bat mode for the entire gameplay and was able to reach the end quite easily.
Thanks so much! Yeah, bat mode was meant to be for dodging a particular type of enemies that would swoop around to the side, but we ran out of time to implement them so it kind of ended up there as a feature. It has a bigger hit box to make up for it's better positioning, but it probably needs more of a de-buff to be a properly balanced feature. Thanks for taking the time to play and give feedback!
Fun game, the audio really made me chuckle. Great job! The art looks really nice and the game plays really nice :D
Amazing work on the audio XD Makes me want to record audio for my games from now on!
My only nitpick would be with the “transparent” windows. I didn’t get it at first that it was to show incoming dangers and that you could pass through it. Maybe it would have been better with some other visual? Maybe an empty window with a warning sign? I dunno, it’s a nitpick, you eventually get it^^ Also I didn’t realise at first that some people where helping too!
But very enjoyable overall. Also, I think it’s a clever use of the theme^^
Thanks for the feedback! Yes, I can see in retrospect if we'd had a clearer visual concept between the 'dropping' type windows and the obstacle ones, maybe a different style or having the shutters closed or something, it could make for a clearer gameplay. The same could be done with the helper to make him visible and stand out too.
Thanks very much!
What a charming little game. Definitely something I can imagine myself playing on my phone. Cute visuals and sound design. Great work!
The audio in this one had me laughing out loud. Really funny and worth playing just for that alone. I think the theme was a bit loose here, but I like the pun. I wasn't really too sure in the gameplay what I was supposed to be doing except for dodging things. Wasnt sure what the bat form was for either.
But overall this was well put together and I enjoyed it quite a bit and it gave me a good laugh, nice job!
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