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Tsu's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #102 | 4.622 | 4.622 |
| Enjoyment | #217 | 4.162 | 4.162 |
| Audio | #237 | 3.946 | 3.946 |
| Narrative | #500 | 3.784 | 3.784 |
| Creativity | #834 | 4.081 | 4.081 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Tsu uses her Nin Counter technique, counting down the 5 successful parries required to figure out her opponent, and take them down with a single slash!
(Optional) Please credit all assets you've used
All assets were created during the jam by us. Full credits in game and in the description :)
(Optional) What would you like to be called if GMTK features your game?
qbdp
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Comments
I love browser sekiro, great animations, style, and gameplay. Definitely a top contender, top notch guys!
Tysm Dalichrome!! I didn't know you were participating this time around, can't wait to check your game out today! :D
Just great, discovered it on the stream of the guy below, and had to come play it. Great job!
Tysm Wendrul! It's too late to rate but I wanna have a go at your game today too!
Wow. Had to brush off the dust from my Japanese knowledge to count down! Had a really fun time playing this on stream! https://www.twitch.tv/nebsterlive
Tysm for playing and for the valuable feedback!! :D
『ツ』が楽しかったよ!
The parry feels so good :)
ありがとう!全部クリアできましたか?
「難しすぎないのかな」っていつも悩んでいます
This looks really amazing and it is sooo polished!!! I would've loved a setting for players that maybe struggle with this kind of game because I would've loved to beat it and just play it fully but I just couldn't pass the second enemy. The parry timing is so hard for me I got so frustrated.
Thank youuu!! Yeah... I'm sorry we ended up making it way too hard :')
I can totally understand and sympathize, and in hindsight we maybe needed to think of some aspects of settings and such, but scope creep really got us in this one...
If you get to see this and have the time I would really love to hear if it felt as if the parry window was too small or just not accurate enough with the "problematic" attacks!
I really loved the movement and pattern learning and everything!! Don’t change a thing about it. I think for me the party window specifically was a little to small. Specifically, it seemed like the animation was a little longer than the character actually parried. That’s why I died a lot of times thinking why did I die here, I was in the party animation.
so yeah, I really loved everything about the game!! And there are people that are quick enough and seem to enjoy the gameplay as it is! So maybe just a setting with easy medium hard to choose how long the parry window is would be cool!!!
you did such a great job. I hope you’ll make it in the video :)))
Very polished and a creative idea for this jam, but there's only so many times I can get killed by kunai. When you're looking at the guy at the top, who is attacking pretty quickly, i can't focus on where these kunai are coming from. If there was a pattern maybe, but they seem random in their position. There were times i parried in a blue area and nothing. Dunno if theres some partial parry mechanic where you're invincible but doesnt increase the parry counter or if its just dodgy hitboxes.
Thanks for playing and for the feedback!
Yeah it ended up harder than we would have liked haha.
I also noticed sometimes in the 3rd stage his some of his attacks can bug out a bit such that they aren't parriable but also don't hit you. Still not sure why this happens or how to replicate it.
WOWOWO this was hella fun to play! super cool animationsand vfx
also I loved the music a lot!
Ty!!! :D
Came for RayMag's stream it's really good, with a nice art style, and gameplay. But, they were not lying I wish there was more of an indication for how long the parry last, or the players hitbox was smaller.
thank you for checking it out! thats very valid feedback too, we gave ourselves too little time to balance that stuff
This games artwork is perfect, I loved the animations, I shouldn't have more rates than this, such a quality underrated gem, please keep making games! Would love to see a steam release! Good Shit!
Tysm!!