Very very cool entry! I managed to get to level 2 a few times but i never completed it 3: It's very tough! sometimes the kick hitbox can be a bit weird but i realised that it's got more range than it looks which is nice. I loved the music too, when it got to that second half it's always so exhilirating cause you know the exit is close. Nice work!
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Cirno Against the Clock: Touhou FPS's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #2046 | 3.484 | 3.484 |
| Audio | #2718 | 3.145 | 3.145 |
| Artwork | #4547 | 3.065 | 3.065 |
| Creativity | #4794 | 3.226 | 3.226 |
| Narrative | #6094 | 2.161 | 2.161 |
Ranked from 62 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Players hp is also a countdown. Defeating enemies extends the countdown, and reaching zero means game over.
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hasan
Comments
i liked the jjk reference at the beginning, it made me laugh. the gameplay itself is quite difficult, yet i adjusted to it quite quickly. the game is really polished too! good job
I had so much fun with this game! Great execution of fast-paced combat. I really like the variety of options for attacking and how rewarding headshots are. The mechanics look simple, but mismanaging your bullets even a little bit can easily get you killed. It was very difficult at first, but once I adjusted to it, I could vibe along with the game. All of these things combined made my experience very satisfying. It's a shame that each stage is a bit too short, so I couldn't hear the full remix of the Cirno theme. (Great music, by the way.)
I'd rate this game 9/10 (minus one because Cirno is baka. Why doesn't she just freeze the enemies anyway...)
I'm not sure if this is a bug or not, but after I passed the 3rd or 4th stage (I can't remember because I was too focused on the game), I got stuck on a gray screen like the image below.

Difficult, frustrating... yet so addictive! This kind of formula for a fast paced FPS works so well and the visual aesthetics are on point!
I find the game quite difficult. There isn’t much time given at the start, and it takes a decent amount of time to take down enemies.
Welp, a touhou FPS certainly wasn't in my bingo card for the jam XD
TImer's extremely unforgiving (not helped by my aim) but this was fun~
I couldn't do anything except for headshotting 2 NPC, kicking 2 doors. I think it was too difficult for me to enjoy. But additional points for touhou! I love touhou.
Gets you playing right away. Art style feels right. Kicking down doors filled me with joy.
Adding on-screen indicators would make the item pickup mechanic clearer, i threw my gun way to often, and didnt know how to get it back. The difficulty can be off-putting as headshots only mattered.
Had fun for the few doors I could kick. It is a fast and punishing experience.
This was very chaotic, but in a fun way. The pacing was obviously very fast and you're just sort of thrown in, but that seemed intentional. Nice work!
Ok I really really think this game is too difficult, and I LOVE THAT. Its SO FUN LIKE GENUINELY THIS IS THE BEST GAME I'VE SEEN ALL JAM. Sure, it's a little unbalanced at times, requires almost perfect headshots to consistently progress, and could use more of a tutorial to tell you that only headshots & kicks really kill, but its SO AWESOME!!!!





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