Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Sandman ApprenticeView game page

Play as a student sandman, try to keep the sleeper asleep from disturbances
Submitted by sovium โ€” 45 minutes, 40 seconds before the deadline
Add to collection

Play game

Sandman Apprentice's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#133.9533.953
Gameplay#173.8823.882
Polish#183.8243.824
Art#184.2944.294
Theme#264.1184.118
Audio#273.6473.647

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Genre

Puzzle

Problem Solving

Leave a comment

Log in with itch.io to leave a comment.

Comments

Jam Judge(+1)

Super cool art! Love the style, especially the cat and crab. Music is great too, fun physics loved kicking around the items

Submitted

I already talked about the art style in this game, but I want to repeat it, I think it is awesome. I can imagine how hard was to play with z-indexing here, unless you go 2.5D and put the floor as a plane, it had to be hard. The sound is appropiate and the gameplay is really good as well. Super solid entry, amazing job.

Developer (1 edit) (+1)

Thanks a lot Kigen Games. In Godot you can enable y-sorting for a parent node, then all child nodes are rendered based on their y position. Then I just offset the graphics from the root position of the entity to fake height keeping the shadow on the root.

Submitted(+1)

Really cool idea for a sleep themed game jam! Loved the art and found the gameplay loop to be pretty fun. Great work!

Developer

Thanks a lot Killa

Submitted

I like how it warps the idea of sleep being trying to keep something asleep, its a fun idea and i like the game itself

Developer

Thanks, it was a fun game to make :)

Submitted(+1)

This game looks super cool, really like the art! Any the concept is unique. The crab put me into the pot and I couldn't get out, so that was game over for me... But all in all nice game, good job!

Developer

Haha that is something I didnt think of lol, have to fix it. Thanks for playing and finding this funny interaction.

Submitted(+1)

It was really fun watching this take shape in the Discord leading up to the jam, and it didn't disappoint.

Super-fun gameplay loop.  Sometimes things would spawn in unfortunate locations, but that wasn't too bad.  Awesome, funny, unique graphical style (love the squish/stretch), and the music was a perfect fit and didn't feel repetitive.  I love that you can kick / pick up the signs in the tutorial level, such a nice touch :)  

Difficulty is highly dependent on where things spawn, but I liked the variability and the chaos, and it's also great that it was really fast to restart a level if you did fail, so it didn't feel punishing.

Are there levels after the "multiples" one?  If so, I'll come back and pick this up again and try to finish it; as of right now, though, when I clear everything out on that level nothing happens.  And on my second playthrough trying to get to that point I also unfortunately got softlocked (maybe because a crab picked up a bird?  Afterward it never came down to land anywhere).

All-in-all, though, despite those bugs, I really had a blast with this.  Tons of personality, and tons of fun.  Great work!

Developer(+1)

Hello, thanks for the long write. I agree that the difficulty depends on the spawn locations, that may be why I may have had the feeling that the game isnt well designed, but I'm glad you had fun, that is the most important part. Thanks for playing, definitely joining b1t jam in the future as well. There are no levels after the multiples one, but I can add some that I had planned and some Qol fixes as well

Submitted(+1)

Yes, this was great! I could kick the bird! 10/.10 would kick again

Submitted(+1)

This was a fun game to play, I love the style and gameplay loop. Every now and then some interactions would feel annoying to get past, but they are very fun to see and deal with. Overall great game!

Developer

Thanks a lot MoonDev! It was not very well designed, just the interactions were fun, but putting them together caused a lot of chaos ๐Ÿ˜

Submitted(+1)

This is so good! Everything in the scene interact with each other perfectly. It's especially funny seeing objects stacked on top of each other.
While the bird's mechanics is all about kicking things into it, I think it'd be nice if you could also force it to briefly fly off by kicking its perch.

Developer(+1)

Yeah that was my intention to change it like that but didnt have enough time unfortunately, thanks for playing!

Submitted(+1)

Your game was one of the ones that i was very excited to try once voting time starts, and of course - it is amasing! The way everything swashes and stretches with every move, the fact that everything is kickable, the music - it's all very fun! :]

I think it was on the multiples level - at some point there were only birds left on the level of all the distractions, one couldn't find a place to land and the other landed but i couldn't get it to shut up, it just won't react to me kicking things into it, and so i got stuck. 

I also absolutely love the tutorial, it's a great introduction to all the main mechanics, and kicking the signs was funny) Great game!

Developer(+1)

Thanks Rat in a hat, the birds were a bit buggy indeed, should have simplified them. Appreciate your kind words โค๏ธ

Submitted

I got to the point where there were two babies, two birds, a clock and other stuffs. The birds refused to land on anything but the baby, and despite the birds caused no disturbance, but the level can't progress if they weren't taken care of. I couldn't progress further, but I think I've seen much of things once I was in a chaos segments.

The default layout hints me that there were some rushed works and may be a bit below the scopes. But despite all the instabilities, the game is playable and it's a good looking game! Well done!

Developer

Thanks TheRulerMeasure for playing my game. I should have focused on the game more from the beginning I just wanted to make some fun interactions and got lost in that, so the game ended up not polished in the end and had to rush some things. Thanks for feedback!

(+1)

Fun game! I enjoy the art style and feedbacks. But sometimes a crab would make something I picked up disappear if they pick me up while I'm holding it.

Developer

Yeah that interaction is a bit buggy as well, sorry for that. Thanks for playing MrFshh!

Submitted(+1)

I liked kicking things and I liked the idea of trying to keep the sleeper asleep with so much bs going on. Unfortunately the ball was getting stuck and I couldn't take out the bird a bit into the game but fun!

Developer (2 edits)

Thanks for playing Tris, its a shame the ball bugged out :( You can also shoo them with anything else you can kick. Maybe that mechanic was a bit too tricky, shoulda just made the bird leave from a kick