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A jam submission

Tinny's Big SpillView game page

A trash-themed Metroidvania using a bin lid for combat and tricks.
Submitted by Spacespy (@SpacespyGames) — 3 hours, 43 minutes before the deadline
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Tinny's Big Spill's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#64.6964.696
Overall#104.2394.239
Audio#144.0434.043
Gameplay#203.8703.870
Authenticity (or, Creativity in use of resolution)#254.3484.348

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Themes
Cleanup Crew was the theme that inspired this game. I thought a trashcan that is actively adventuring for more rubbish to 'clean-up' the world was a cool idea.

Tooling
The engine was familiar (Construct 3) but everything else was not, in particular I used this jam to experiment and build a ton of Metroidvania systems which is uncharted territory.

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Comments

Submitted(+1)

This was a gem to play! The controls felt amazing, and that boss fight was epic. 10/10 game, only complaint, I wanted more.

Submitted(+1)

I did not expect a platformer take (and especially not a metroidvania take) on the Cleanup Crew theme. And this must the the cutest trash can I have ever seen! The gameplay is challenging and the choice of controls is a bit awkward, but it is very fun and well made! Great job! :)

Submitted(+1)

I love the visuals and the adorable audio, and the game is challenging but not absurdly difficult. Awesome job!

Submitted(+1)

Great visuals, I really enjoyed the gameplay! Congrats on finishing the project!

Submitted(+2)

A fun, polished metroidvania. Lots of great juicy effects.

The SFX are very good (the cackles as the crab gets its radioactive superpowers, for example). But I found the music to be too repetitive, and I wished for a way to disable just the music after starting the game.

The graphics are maybe a little too busy and soft-focus for the 64x64 resolution. I found it hard to identify hazards while playing. For example, I died by falling in the water because I didn’t see that the water was there.

Developer

You can press M during gameplay to mute music! Sorry for not adding a dedicated controls menu in game, I’ll list that on the page tomorrow :)

Submitted(+1)

That death animation is sweet… I got to see it quite a bit! gg

Submitted(+1)

Wow this is super well done, as a metroidvania enjoyer this was a real treat. I keep seeing gray bars everywhere, not sure if that is intentional but it wasn’t too distracting. Loved the crab fight and the lid jump mechanic. Amazing work!

Developer

I'm fixing that today! So sorry

Submitted

Don’t be, I think it’s purely cosmetic so nbd. I appreciate you looking into it nonetheless!

Submitted(+1)

Lovely graphics! The soft palette works really well, though the player sprite gets a bit lost against the background in a few spots due to low contrast. The music is great too! The visual bounciness gives the game a lot of character—even if it felt a tiny bit distracting at this resolution for me personally. Solid entry overall!

Submitted(+2)

wow this was really fantastic, the visual polish, the gameplay was super original despite being a platformer, the graphics were awesome, and even the level design was awesome with a great progression as the character picks up new abilities along the way. It took me two attempts to beat the final crab but I felt the difficulty was really well balanced overall. My only complaint is that the music loop is a bit too short / repetitive (although I just love how it picks up halfway through the level). One of my favorite entries for this jam, great job!

(1 edit) (+1)

True! For the first song i thought it would be just the tutorial, but it turned out well! :)

(+2)

This is so much fun! Love the graphics, sound and just everything really!

Developer(+1)

Thanks! Huge fan of your work

(+1)

Thanks dude, that means a lot, likewise! I'm stilling plugging away at Super Powe r Racing, we are getting close to 5 years now lol

Developer

I played it at indie treasures! You're doing really well.

(+1)

OMG was that you who I spoke too? I couldn't hear myself think in that place.

Developer(+1)

Yea it was! Dw you seemed really busy. Hope you had a good time

(+1)

Sorry dude, I remember chatting to you, but couldn't hear where you were from. Glad you enjoyed giving it a whirl. I am sure we will meet again dude. Yeah I had a great time! It was my second time at an exhibition so was a bit nerve wracking but was super honored to be chosen,

Submitted(+2)

A very fun platformer for such a small screen! Definitely difficult, but the visuals and animations are beautiful. Nice work!

Submitted(+2)

Wow, really juicy and smooth game you have here!

And the idea to play as trashcan, with a lid as weapon, is just great. What about adding more lids? Maybe there are ... I couldn't beat the crab =/

A full, complete game. Very impressive for a jam.

Had a lot of fun playing it =)

Developer

Thanks for the kind words, what about the crab are you struggling with? I may do a small update so that mostly everyone can make it to the end

Submitted(+2)

I like it! It feels very polished and good to play.

Submitted(+2)

Great self contained mini-metroidvania experience that could easily be expanded! The graphics are super cute and squishy and the music and sound effects are amazing. Fantastic job 

Submitted(+1)

I killed them all! XD Very fun, I had some difficulty with predicting the crab's attack patterns (there's not much time to react), but that is more or less a skill issue mixed with the 64 resolution sometimes being snappy. The art is super impressive!

Submitted(+2)

I was on a pacifist run, but that crab just had to ruin it! :D

Great platformer and eye candy. Crazy smooth animations.

The crab fight was pretty tough, which is good! Giving him a healthbar would be nice tho :)

Arrow keys making the game "unplayable" wasnt a problem, I believe in W A S D superiority XD.

Submitted(+2)

Fun gameplay, but for some reason the up/down arrow keys scroll even when focused on the game, which makes it basically unplayable, this is probably an engine issue tho.

Developer

Did fullscreen not work at all? I may add a disclaimer in description that you can press F during gameplay.

Submitted

Fullscreen is an issue on my part cuz it didnt work for any of the games i tried.

Developer

Should be good to go now buddy!