Good game! I really liked the mechanics. At first, I was a bit confused by the dark patches, I thought they were obstacles, but it made sense after playing for a bit. Congrats on finishing the game!
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Gold Quest 64's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #18 | 4.161 | 4.161 |
| Gameplay | #27 | 3.774 | 3.774 |
| Overall | #28 | 3.903 | 3.903 |
| Audio | #41 | 3.484 | 3.484 |
| Authenticity (or, Creativity in use of resolution) | #43 | 4.194 | 4.194 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Themes
Fugitive, but very subtle. You play as a pirate
Tooling
Usual Dragonruby toolkit + my custom engine. Aseprite and explored how to do sprite stacks
Comments
This reminded me of the ship combat minigame in Monkey Island 3, but done far better!
Arrrrr ... what's not to like about a pirate game =)
I really love the vibe and action of your entry. It's just fun to fire the cannons!
The art style is amazing. Unfortunately, its scale is not well suited for the low resolution. The limited view distance prevents the full potential of the gameplay.
I wanted to play much longer though. So please add more content =)
This looks and feels great to play. Great job with the sprite stacking as well. Great job!
Beautiful game, very nice music and sfx, my only nitpick would be that I would have liked to be a bit more zoomed out. Other than that, this is a very solid entry, well done!
Very clean color palette. I could see adding a telescope item that lets you move the camera over a little, but the yellow/red rings were a good way of giving the player information despite the screen size limitation.
The visual style is very charming, and blasting things with my cannons was satisfying. The music felt at odds with the vibe of the game to me, something more lively would be good or even no music might have worked better. The game's simplicity made it a satisfying treat, but I would have liked to see the experience expanded on more.
Classic concept and very approachable! Great work on the rotating ship sprite, though the white outline feels a bit stark visually. A tiny suggestion on the audio: the music feels a bit too soft for the action—something punchier and more “piratey” would match the energy of firing thy cannons!
I found the game too easy. The combat needs to be more of a challenge. The presentation is excellent.
Now I want the same game but bigger with some more pixels :p Very cool, lovely adventure, superb visuals, well done
This was an awesome experience. I love the gameplay and artwork. I can see this game being expanded upon further. Amazing game, my friend!
I really like how you tell the user the controls initially. It’s on screen until they do it, and then poof. I might need to steal that idea in the future! ;)








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