This was a gem to play! The controls felt amazing, and that boss fight was epic. 10/10 game, only complaint, I wanted more.
Play Trash
Tinny's Big Spill's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #6 | 4.696 | 4.696 |
| Overall | #10 | 4.239 | 4.239 |
| Audio | #14 | 4.043 | 4.043 |
| Gameplay | #20 | 3.870 | 3.870 |
| Authenticity (or, Creativity in use of resolution) | #25 | 4.348 | 4.348 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Themes
Cleanup Crew was the theme that inspired this game. I thought a trashcan that is actively adventuring for more rubbish to 'clean-up' the world was a cool idea.
Tooling
The engine was familiar (Construct 3) but everything else was not, in particular I used this jam to experiment and build a ton of Metroidvania systems which is uncharted territory.
Comments
I did not expect a platformer take (and especially not a metroidvania take) on the Cleanup Crew theme. And this must the the cutest trash can I have ever seen! The gameplay is challenging and the choice of controls is a bit awkward, but it is very fun and well made! Great job! :)
Great visuals, I really enjoyed the gameplay! Congrats on finishing the project!
A fun, polished metroidvania. Lots of great juicy effects.
The SFX are very good (the cackles as the crab gets its radioactive superpowers, for example). But I found the music to be too repetitive, and I wished for a way to disable just the music after starting the game.
The graphics are maybe a little too busy and soft-focus for the 64x64 resolution. I found it hard to identify hazards while playing. For example, I died by falling in the water because I didn’t see that the water was there.
Lovely graphics! The soft palette works really well, though the player sprite gets a bit lost against the background in a few spots due to low contrast. The music is great too! The visual bounciness gives the game a lot of character—even if it felt a tiny bit distracting at this resolution for me personally. Solid entry overall!
wow this was really fantastic, the visual polish, the gameplay was super original despite being a platformer, the graphics were awesome, and even the level design was awesome with a great progression as the character picks up new abilities along the way. It took me two attempts to beat the final crab but I felt the difficulty was really well balanced overall. My only complaint is that the music loop is a bit too short / repetitive (although I just love how it picks up halfway through the level). One of my favorite entries for this jam, great job!
Wow, really juicy and smooth game you have here!
And the idea to play as trashcan, with a lid as weapon, is just great. What about adding more lids? Maybe there are ... I couldn't beat the crab =/
A full, complete game. Very impressive for a jam.
Had a lot of fun playing it =)
I was on a pacifist run, but that crab just had to ruin it! :D
Great platformer and eye candy. Crazy smooth animations.
The crab fight was pretty tough, which is good! Giving him a healthbar would be nice tho :)
Arrow keys making the game "unplayable" wasnt a problem, I believe in W A S D superiority XD.
Fun gameplay, but for some reason the up/down arrow keys scroll even when focused on the game, which makes it basically unplayable, this is probably an engine issue tho.






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