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A jam submission

Get Gems, & Get Goin!View game page

Get those gems and find a way to get back out before you run out (of fuel).
Submitted by waxinformatical — 6 minutes, 35 seconds before the deadline
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Get Gems, & Get Goin!'s itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#883.2503.250
Originality#1163.0833.083
Accessibility#1162.5832.583
Audio#1222.5832.583
Fun#1262.5832.583
Overall#1332.7142.714
Controls#1372.3332.333
Theme#1492.5832.583

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.7.1

Theme Interpretation
Charge in, get the gems, then charge out, if you know how!

Wildcards Used

Modularity

Parts can be combined to create new items

Best If Used By

In-game resources lose value over time

Cutie

Add something cute

Discord Username(s)
WaxInformatical

GWJ Participation Level
3

Team Size
1

Generative AI Disclosure

I confirm that this jam entry does not contain any AI-generated content

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Comments

Submitted

it took me an embarrassing amount of time to figure out you move with arrows instead of WASD
though i think there's a bug that makes input stop working when you hit enter or something...

Still: cool kind of "push your luck" idea, i thought it was fun!

Developer

Thanks for playing!  Yeah, not a bug, pushing enter starts your escape sequence, in which there is no more input.  Maybe a confirm dialog before that happens?

Submitted

Gonna be honest, I did not know what was happening for most of that

Submitted(+1)

Nice visuals and audio :) The controls didn't want to work for me at all in fullscreen, but worked (I think) when framed inside a webpage. I think I got stuck when trying to get out if I was supposed to control the direction of flying when getting out, tried 3 times and each time no control over the movement, only once I managed to fly out of the hole in the ceiling, 2 times just kept bouncing up and down indefinitely (and loosing all my collected gems with each hit). About lack of rumble in web exports, I think it's a known Godot limitation for a moment https://github.com/godotengine/godot/issues/96985 or at least was? The keyboard mapping for escape and enter keys in browser, and arrows instead of WASD was... interesting choice ;)

Developer

Thanks for playing!  The controls during the escape are intentionally disabled.  You are at the whim of your drill, gravity, and how well you placed your holes going down.

Submitted

This was pretty cool, I liked the art and graphics quite a bit but I'm a sucker for hand made pixel art. Nice work there! 

Submitted

Neat use of the theme. Having to manage collecting more resources with being able to get out is really clever.

The sound effects for the flame thrower were a bit rough as a earbud user, but otherwise like the asethetic, music, and enjoyed collecting me some gems.

Great entry!

Submitted

The game graphically looks good if a bit disjointed, gathering gems killing slimes and going down levels works but it's kind of boring after a bit, the head of the drill poping when eaten by a slime off and turning in to a flame thrower is really cool, i had a bug wher a slime got right above me and kept tring to go down toward me so i could't go up and when i went down i eventualy got stuck on the lower edge of the cave