Solid print. Move, move, move! No matter how many papers I stamped, I couldn't turn a profit. Idk if that was the point or if it's just a skill issue :D Cool little game!
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UNSTAMPLE's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality | #111 | 3.583 | 3.583 |
| Audio | #171 | 2.750 | 2.750 |
| Overall | #224 | 2.783 | 2.783 |
| Theme | #244 | 2.750 | 2.750 |
| Art/Graphics | #252 | 2.583 | 2.583 |
| Fun/Gameplay | #281 | 2.250 | 2.250 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did your team create most/all of the graphics yourselves?
Yes, Graphics Was Made by Myself.
Did your team create most of/all the audio yourselves?
Yes, I Made The Audio Myself.
How did you incorporate the theme "UNSTABLE"?
The game is incorporating Unstable Stamps, weak ink and weak prints In The game that should be solved. by replacing Unstable Stamps into instable Stamps or fusing a layer of ink, the weak stamps will be more powerful and customers accept it! but the Stamps will get smudged or burned when doing wrong actions.







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