You really nailed the theme. I must have retried some of these levels dozens and dozens of times. It looks great and you made amazing use of the sfx, especially with the boulder. It always felt very tense while playing and I loved that.
Play game
BOULDER's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #12 | 3.954 | 3.954 |
| Theme | #12 | 4.231 | 4.231 |
| Originality | #17 | 4.077 | 4.077 |
| Audio | #18 | 3.769 | 3.769 |
| Fun/Gameplay | #34 | 3.769 | 3.769 |
| Art/Graphics | #55 | 3.923 | 3.923 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did your team create most/all of the graphics yourselves?
I created all of the graphics by myself.
Did your team create most of/all the audio yourselves?
I composed the music myself. For the sound effects, I used free-to-use sounds, credited on the game's page, and edited them to fit the game.
How did you incorporate the theme "UNSTABLE"?
You are tied to an “unstable” boulder that becomes increasingly unstable over time and with each collision, until it eventually explodes. Since the boulder is attached to you by a rope, you only control its movement indirectly, making the gameplay itself somewhat unstable.
Comments
O, this is really cool concept and game. Simple graphic, gut really good gameplay. Rated
I never thought that I would be proficient at drifting a rock, but here I am after finishing your game. The game has a simple yet super fun idea, some of the levels where kinda hard but dark souls too is kinda hard... I dig the art and what you did with the music, witch is crazy to see that you did all that by your self! Great job!
I really like how intricate the boulder is, in particular how it interacts with its environment and builds tension for the player with its visual. Physics/controls handle super nicely too, really great work!
I really liked this. I couldn't quite get past level 3. I liked that the rock got unstable in response to crashing but considering that the rock also becomes unstable after a few seconds of gameplay, I found it tricky to get to the goal in level 3 because I was trying to race to get to the objective. I don't think it's impossible as I did get close a few times. But if that wall in the middle was just a little shorter, it might have made it easier to navigate. I think this one of those things where the rock's instability could be in proportion to the difficulty of the level. So for the first level, I think it's fine if the rock becomes unstable after a few seconds but in levels with more hazards, it might be nice to increase the time of the rock's instability so that people don't feel they have to risk crashing into walls in their haste to get to the objective.
I did really like that the rock would explode based on the force in which it would hit the wall. I noticed that if it lightly brushed against the wall, it would become unstable but would explode if I was rushing and got flung into the wall. And the rock itself was nicely done. I liked the glowing effect as it got more unstable.
Fun game, the third level is challenging but I really enjoy the concept
Cool game! Really fun but I kinda got stuck at level 3. I'm always almost there but it still ends up exploding
Good concept, with pretty hard levels! It is too bad because I'm sure a lot of people will struggle to pass the level with the two tiny holes to cross (level 4 or 5 ? I don't remember). I think something could be done to make it a bit easier, because it's one of the first levels and it's already extremely difficult. Maybe just giving more time would help? Currently there is no room for error, and for game jam games I think it is better to have a too easy game than a too difficult one.
Other than that the mechanic is really cool, and the physics work pretty well. There is a lot that could be done with that concept.
(btw rien à voir mais j'ai checké ton linkedin et il se trouve qu'on a tous les deux fait telecom nancy ^^' le monde est petit)
This is a great concept! Love the visuals and the music was awesome. The game is quite difficult but it made me want to keep trying to complete the levels. Good job!
Nice concept and take on the jam theme! The art is also great, with the simple yet fun character (and the logo is really good as well!). I found the game quite difficult - perhaps I'm just not very good at it but I think a more gentle difficulty curve would have helped me.
Hi liked this game, couldn't get over the level 3 though.. its getting harder with each level thats amazing.. However, I am bad at keyboard controls, was wondering if it supports Controllers..?
Nicely polished game! I think you should stick to either the boulder becoming unstable over time or with collisions and not both as it makes it very difficult. Fun level design and unique concept.
Very fun! Could see this being popular with a bit more polish around the sound and movements. Good job!
Check out my game if you get a chance!





Leave a comment
Log in with itch.io to leave a comment.