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No Man's Pizza's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #99 | 3.200 | 3.200 |
| Originality | #136 | 3.440 | 3.440 |
| Overall | #149 | 3.152 | 3.152 |
| Art/Graphics | #149 | 3.200 | 3.200 |
| Fun/Gameplay | #165 | 3.000 | 3.000 |
| Theme | #216 | 2.920 | 2.920 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did your team create most/all of the graphics yourselves?
Yes, I have created most of the graphics myself.
Did your team create most of/all the audio yourselves?
Yes, I recorded the sound effects myself, expect for the cash register sound effect. And my team mate made the sound track.
How did you incorporate the theme "UNSTABLE"?
The pizza's are unstable and will explode sometime after being picked up.
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Comments
a really cool Unstable Pizza Delivery game! this is what happens when the Pizza Has a Mouse in it LOL. besides jokes i really think this is fun! so you get a 10/10 pizza slices!
Liked it, I wonder what Tech stack or engine you used lol ? it seems to be Threejs hehe.
Thanks for playin! Also I used Godot. No wayyy im making a game using anything involving JS XD
Really cool concept, I enjoyed the game, great work!
... Nice game :D
I hated the driving mechanic in the best way possible XD Just the right amount of frustrating and funny. I love low poly cell shaded graphics so you get high marks from me for this. I thought 25 pizzas was too much for a goal and I was getting bored after the 5th. Also I don't know if its just me but I struggled playing it in browser, especially when I exploded it would lag hard.
Thank you for playing! And for the great feedback! I do agree with you the 25 pizzas is wayyy too many, I’m not the best when it comes to balancing lol. And yep I did not optomize it for the browser, that issue is with many. Although I am making a full version for after the jam.
I loved the upgrade system and the feeling of driving. That's a great game! Keep it ıp!
Thanks for the positive feedback and thanks for playing!
Very fun graphics and I loved the explosion noises! I also did a driving game as part of my entry and getting the car mechanics/physics just right is TRICKY so great job on building a vehicle that drives so well with intuitive controls!
Thanks for playing! I actually did check out your game sometime ago. I am not sure if I commented on it though. Either way it was quite tricky to get the car right. Im quite proud of myself on how the car handles. Thanks again!
I liked it. It was fun.
Thanks for playing!
You can never go wrong with a goofy game with a game jam. I wouldn't loved to finish this, but the gameplay loop is not engaging enough to make you go back and forth for 25 times. I don't think the fix is working more on it (especially since it's a jam game so you didn't have the time), I just think you should've chose a lower number than 25.
It's a good polished entry overall, Keep up the good work.
Wow thanks for the positive feedback! And thanks alot for playing!
Awesome visuals and I like how the car handles!
Thanks for the feedback and thank you for playing!
I only got to play a little bit before it crashed the game? I'm playing on chrome so maybe that's why? However I do love the premise of driving around and picking up unstable pizzas ahaha
Oh thats weird, I don’t think its that, but I’ll look into it, thank you for playing and thanks for the feedback!
The driving was fun although a bit wonky to control! Took a little bit to figure out the gameplay loop. Maybe an indicator to point to where to go after collecting a pizza could help a lot at least at the beginning, or a marker at the place you are suppose to deliver ((Something simple like a transparent cylinder would have helped! Also got stuck in the garage and had to restart each time as the unstuck feature didn't work. But fun entry for driving around!
I did want to add some indicators, but time got the best of me… should’ve slept later, but nooo I like my sleep XD thanks for playing!
it does have some major design problems though:
1- Healing collectables should be MUCH more prominent, they are currently both too small and too similar to the color of grass 2- I really wish you could pickup multiple pizzas at the same time. I would never go back and forth 25 times no matter the game. it could have easily been: you can collect however much you want but the timer is always for the oldest pizza so you are risking losing all the pizzas at the same time 3- death doesn’t reset the pizza you have collected which kinda ruins the point of the exploding pizzas
THIS IS FEEDBACK AND NOT SUPPOSED TO BE HARSH, regardless of all this as an entry it gave me an enjoyable few minutes (:
Thanks for playing and thanks for the detailed feedback! I honestly thought I fixed your 3rd point, but I might work more on the game after the jam and take your points into consideration. Thanks again!
I think a linear map would suit the game better then open world. Also It was lagging each time a explosion was triggered (maybe its just my pc/browser).
Props for taking on a 3d racing game in a jam :D I also create one a while ago (not for a jam) and it took me a long time to figure out car handling and camera :)
Maybe it would, might explore that idea after the jam. But I did encounter the lag after an explosion, it only lagged after the first exlposion in my experience. I did not figure out how to stop that unfortunately.
I felt that the world was quite large and made it difficult to locate the pizzas. The timers were very short and made it difficult to bring them back before they went boom. I think it would've been nice to have at least 20 or 25 seconds. Also, after a certain amount of failures, I found that my car was just phasing through the pizzas and health pick ups.
Well thank you for playing and thanks for the feedback! I did plan on a pizza sensor which would locate pizzas but I didn’t have enough time. And balancing time was quite difficult. But thank you for the feedback I really wonder why it just phased through the pizzas…