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How does the game fit the theme?
You are questioned about a death in an archive vault. Every answer you give — true or false — becomes the flashback you then walk through, so the space you are searching is your own version of that night, not what actually happened. Lie to keep suspicion off yourself and the evidence you needed disappears along with the lie.
So you cannot trust the investigator asking the questions, and you cannot trust the account you just gave him either. Trust no one — including the version of yourself that is easier to live with.
What code and assets did you not make from scratch during the jam (if any)?
Two fonts: Open Sans and Roboto Mono, from Google Fonts, Apache License 2.0.
Everything else was made during the jam: all code, all 3D models (Blender), all writing. There are no audio files in the project at all — every sound is synthesised procedurally by the game's own code. Engine is Unity 6 with URP.
How many people worked on the game?
1
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