Cool idea! But a very tough one to execute on in such a small time limit. Constructing a compelling mystery procedurally would be an immense challenge to even a full team with no time constraints. I think the variance introduced by the generation makes it too difficult to guarantee that the mystery is a fun one to solve. I appreciate how much of a swing you took though. I also like the construction animation and the other small touches you included. Nice job!
Play game
Connivance's itch.io pageRate this game
In order to rate this submission you must be logged into itch.io and have submitted your own entry. Anyone with an account can leave a comment.
How does the game fit the theme?
The game is an investigation where most witnesses are omitting details or downright lying to the player. Any of them can be the culprit.
What code and assets did you not make from scratch during the jam (if any)?
The entire game was made from scratch except for the music and SFX (credits in description)
How many people worked on the game?1
Comments
The beginning of the game is a bit confusing, a dialog or show the room of the victim would be great i think. But the artstyle and the audio are nice, and the game is fun to play, congrats !
I really liked the visuals and the idea of how to navigate between the rooms. Felt really nice and coherent! Good job :)
very cool and intuitive gameplay, a bit easy in my oppinion but its fun nonetheless.
Nice job.
Nice game! Very chill and relaxing. The replayability is awesome
Good job!
I loved this game! The investigation mechanics were really well done, so I voted with maximum stars!
I managed to guess correctly on my very first attempt for the first two manors I played. This made me think: maybe I can just accuse everyone (even the investigatoris not to be trusted)! It's a great game that really forces you to draw your own conclusions. One suggestion for improvement: I noticed the suspects' names were missing from the selection screen. I had to rely entirely on remembering what my chosen suspect looked like to make the right choice.
Loved the idea a lot, I got a lot of murderers. Maybe less attempts would be better, felt a bit too easy.
Quite repetitive, Its cool that everything is procedurally generated, but i think if all of the chapters were hand made, i would have enjoyed it alot more, just like hitman woa
I find the idea of a procedural investigation game really interesting, even dough it gets a little repetitive after a while. Still, great work!
I also dig with the artstyle, it's simple but quite stilish, I think it works very well for the game.






Leave a comment
Log in with itch.io to leave a comment.