Its nice for your first 3d game, but theres definitely stuff to improve on. 1. The web build can have the crosshair offset and it doesnt have pointerlock. 2. looking back and forth makes the camera move in front and behind the player, looking really weird. 3. you should make models and textures for the characters. right now, your use the godot icon svg file painted brown as the texture 4. you should make it so the stick doesnt clip into the environment. its called like z clip override or smth in the material. 5. you should give the water a texture. right now, it just looks really flat, even though it is swaying. theres a lot of shader tuts on yt for this. 6. you should add menus 7. the game is still active when the ending screen pops up. you can still move and interact with stuff and die.
Play game
Trustworthy Endings's itch.io pageRate this game
In order to rate this submission you must be logged into itch.io and have submitted your own entry. Anyone with an account can leave a comment.
How does the game fit the theme?
Trustworthy Endings fits the theme because you have to decide whether to trust your surroundings and interact with them.
What code and assets did you not make from scratch during the jam (if any)?
The assets I used are the trees, rocks, sand, music, fonts, and SFX.
How many people worked on the game?1





Leave a comment
Log in with itch.io to leave a comment.