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How does the game fit the theme?
Everything looks like a threat when you start. Upgrade your sensors to accurately identify lifeforms and enemy subs.
What code and assets did you not make from scratch during the jam (if any)?
UI asset pack - https://sungraphica.itch.io/sci-fi-game-ui-collection-free-version
UI icons - https://www.flaticon.com/free-icons/walkie-talkie
https://www.flaticon.com/free-icons/turret
https://www.flaticon.com/free-icons/food
https://www.flaticon.com/free-icons/ship
https://www.flaticon.com/free-icons/marine
https://www.flaticon.com/free-icons/shark
https://www.flaticon.com/free-icons/clock
https://www.flaticon.com/free-icons/hydroponic
https://www.flaticon.com/free-icons/claw
https://www.flaticon.com/free-icons/healthcare
Royalty free audio files
How many people worked on the game?2
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Comments
I liked the visuals!
It's very complete to be made from scratch! I liked a lot the idea and the graphics. Maybe it can be more immersive if you used CRT postprocessing, but that is just a personal preference. Keep up the good work!
Very fun gameplay loop! The upgrades felt really good to get and I enjoyed the decision making on what upgrades to prioritise. I think it is very well made and I don't really have any criticisms.
Very complete game! love it.
games art and feeling is like old vectrex device from osciloscope - very nice game many options with uupgrades
Wow, really like the art style and the gameplay itself! This was goooood, enjoyed it til the end of my run. Good job!
Good game, didnt expect to see tower defense this jam but it fits nicely into the theme!
The game is really fun, and I like the art style as well. It's a bit hard, though. But it's still really fun!
The game was really fun and fast moving.
But, the shooting was a little slow comparing the attacks which were approaching really fast. That's one thing I felt.
And over the UI, audio and design were amazing Great work!!
This game is actually fun I've been playing it for a while and it's challenging, which is good! I like the visuals and the sounds too.
Great job and good luck!
The visuals for this game were amazing, the gameplay was also really engaging when you get the hangs of it, I managed to get to the final 3 days but i couldn't keep up in the end. Great Job with the game.
Game plays nice, nice and simple and fits the theme, however the art looks a littile jank when zoomed out
Thanks for the feedback. Since the game doesn't have an internal zoom feature, I'm guessing your browser might be scaling the itch page down. You can try resetting your browser window to 100% scale to fix this issue.
I love the game at first i didnt understand it but i learned what to do. Overall i think this is a great idea
Thank you for giving it a try! There are a few bugs that we are fixing right now that will hopefully help with the onboarding to make that learning curve much smoother
Love the aestethics !! THE TURRET DOES NOT TRUST ANYTHING THAT MOVES 10/10
Big thanks for playyyying. We are glad you liked it💃🏻
It's been a while since I've heard anything about the Bermuda Triangle. It was like the creepypastas from when we were kids.
Poor whales hahaha if only I could have trusted so many of those red dots I killed lol
-Markus
Hi Markus, thanks for playing! Haha, I was going through a list of mystical places that would fit our sonar theme, and the good ol' Bermuda Triangle was a total eureka moment. If you want to spare the poor whales next time, we highly recommend grabbing the Biologics upgrade (followed by the Threat Filter) 🐳 Cheers!
I took that one, and that's how I knew they were whales and not clumsy enemies hehe
posting the same thing here.
Very nice tower defense/resource management game. Solid aesthetics and well scoped game mechanics. Thought some of the upgrades were a bit too expensive and not being able to attack entities point blank was a bit annoying but the game was fun enough to forget tiny stuff.
Thanks for checking out the game and for the thoughtful feedback. We tuned those upgrades to be a bit of a challenge to reach (hopefully they felt worth the cost), but we appreciate the notes on balancing. The point-blank attack issue is on our 'sonar' and will be fixed in the next update. Glad you had fun!