A cool take on the theme! I like that each NPC has their own accessories and everything.
I'll admit it took me way too long to shoot the killer on the first level, and I had a pile of red goo on the floor before I managed to hit him 😅
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How does the game fit the theme?
The game involves you observing people who may or may not be an active killer. It is imperative that you "Trust no one".
What code and assets did you not make from scratch during the jam (if any)?
3D assets, except for the character model. Also, some scripts are general use scripts which I made during another time
How many people worked on the game?3
The second Bulldoger game I've played \o/. Honestly it's good, I think it was solid over all, my only qualms would be the fact that the game doesn't full screen so my mouse kept escaping, when scoping it doesn't always center the zoom on where you aimed and...
The fact the the sniper keeps picking the worst fricking spots, like mate, I don't think there are angles with more obstructions.
But yeah, overall really solid.
This was fun! I really liked the animation that played when you shot someone, added to the suspense. I like the way the difficulty increases based on the level design. Also, the killer horse was really funny. It was a little hard to tell where my shot was going to land but not too distracting overall. Fun!
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