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How does the game fit the theme?
In state of crisis you can't trust anyone
What code and assets did you not make from scratch during the jam (if any)?
All code, art, UI, and audio were created completely from scratch during the jam period.
How many people worked on the game?4
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Comments
Wow, so much packed into a jam game! Good stuff! Played it on stream today and made it pretty far.
Thanks for playing our game! We hope you had fun!!
This has a lot of potential! There's already a lot here especially for a Game Jam but I full release with some more ways to interrogate the visitors and maybe a clear way to tell if you shot the right person would be great! Then again you can't trust any of them so
That's a very interesting idea :)
I recommend making it possible to scroll through the text, because the words are moving really slowly, and if you leave the conversation and come back, the text starts again.
Thanks for your feedback ! we'll definitely make the text flow smoother so future players can dive right into the challenge.
I finally waited for the radio to finish talking and started the game xD
But seriously, it’s an interesting concept with a stunning art style and sfx, I really enjoyed getting more and more immersed in the game.
But don't keep me waiting, let me skip the dialogue xD
Thank you for playing! the general sensus from the reviews are that the dialogue is too slow so its on the to do list. Cheers!
really nice art! I like how the text moves in the tutorial. The vibe and aesthetic overall is really cool and it fits the theme. would be nice to be able to click through the dialogue faster or advance the game a bit faster, you are locked in to a certain pace pretty much. John Brackeys is spooky.
Thanks for playing and for the feedback! The deliberate text speed was intended to keep the tension high and highlight strategic clues, but giving players control over the pacing makes total sense. Appreciate the review!
Loved the visuals, and all the atmosphere and universe you managed to create. Amazing game
Thanks for your review.
Very nicely done. the visuals with the audio complement each other well. One change I would recommend is to add a skip to display the whole dialog line instead of waiting for the letters to be spelled out. I do see though that having it in builds tension. Regardless, it's great game. Had a lot of fun playing.
That slow build-up was actually designed to give players a moment to digest hidden strategic clues in the text! I'm so glad you enjoyed the overall experience, and thank you for taking the time to share feedback!
Visuals were nice, text was really slow. Also I died despite killing every single person that entered my building.
Thanks for playing our game! As the tutorial mentions you need to have someone in to reach a minimum amount of energy for the tower, hope this information is helpfull
Great game! I really like the visuals, audio, the overall tone of the game. It captures the theme very well. Characters are believable and the dialogues unpredictable. Only issue I got is that dialogues are unskippable, dying after 4 days and need to replay spending the same amount of time is not ideal - if you plan to fix that I'll gladly come back to it and finish it. Great work!
Thanks so much for playing! We kept the dialogue unskippable since it hides crucial clues for the strategy, but I totally see how frustrating that is after dying—We definitely look into these points and make it a better version sooner !
Really like the atmosphere and color palette in your game! The concept reminded me of No, I'm Not A Human, and it fits the theme perfectly. Despite knowing the theme, I pitied the wrong people, and lost on the 4th day ;(
The only thing is that I wish there was a function to show all text instantly on a mouse click. Also would be also cool if the tutorial was shown mid-action.
Overall, cool and atmospheric game, great work!
Thanks for playing our game!! Your feedback is noted so we can improve the game :D
one of the best games of this jam!
i see urinspiration on ‘no im not a human’. Really enjoyed this one but I have some tips:
overall amazing art and vibe, one of my favs ;)
Thanks for playing our game!! Your feedback is noted so we can improve, something we like to share with you, we understand why you want to know who killed you but we prefer to don't say it due to lack of more npcs at the moment, we hope you understand and thanks again for playing! :D
Nice game :)
i felt like the tutorial was a bit too long, but i liked the gameplay, eventhough i died quite early xD
Appreciate it! Time to outsmart the strategy and take home the win.
Not sure why my reply did not came thru the first time as I have rated this game already. Very cool came, enjoyed this alot!
Thanks for your reply.