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INCREMENTARROW's itch.io pageHow does the game fit the theme?
It doesn't fit the theme
What code and assets did you not make from scratch during the jam (if any)?
none. all code and assets were made from scratch during the jam
How many people worked on the game?1
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Comments
There’s a part of me that thrives off the chaos and mayhem of the later stages of this game. A very satisfying incremental game!
Big Landfall energy, love it. Progression feels a little slow at the beginning and the end, maybe adding more content like a prestige system would improve the pacing.
This game has style I'll give it that 🕶️ Can totally see expanding the aiming mechanics.
Cool game, and an interesting take on an idle game! Although it doesn't really fit the theme, which is pretty goofy. Good job!
Amazing game! Great job!
Visually really amazing game and really well polished!
It's so pretty. Really really amazing work on the visuals!!!
I dont like incremental games, but this one is fun! Also i love VFX here, nice work)
Very cool premise! It seems a little bit out of the theme but... still fun!
Its difficult to get going, but once you do, the juice on the game makes it feel very satisfying.
Very cool premise! It seems a little bit out of the theme but... still fun!
Its difficult to get going, but once you do, the juice on the game makes it feel very satisfying.
It's very well done, amazing visuals, I will be using this game as an example of "juice" whenver explaining it to new developers. I am having a hard time believing it was made during the jam though, given that it doesn't fit the theme at all... The theme is there at least partially to limit start times
I finished the game, and even though it doesn't fit the theme, it's amazing. I was so surprized when I saw your explanation for how it fits the theme, it doesn't.
A very satisfying and visually explosive incremental game. I spent a lot of time playing it, all the way until I had upgraded almost everything.
The atmosphere is a little strange, but somehow that makes the game even more captivating. The progression and number systems are very well designed, and the physics simulation is also really impressive.
My only complaint is that there still isn’t quite enough content. I really enjoyed it and would love to see more.
I hate your upgrades screen... like really f. you. but anyway, got all upgrades 200k, heading home sir. Nice incremental. Didnt find the theme except that I can't trust archers...
Very good incremental game. I like the simple art style, but the flashing lights are too much at the end of a playthrough. Also, it's really hard to select an upgrade in the upgrade tree. Good job on your game !
For sur i've put a 1 star for the theme, but the rest, god damn, it's so addicative !!! I spend to much time overthere ahah
Feel free to test our game !
Wow, the special effects are incredible.
Chill incremental game, and a beautiful visual spectacle. A perfect example of how to add juice to a game to make something simple feel much more enjoyable.
The ambient music got a bit jarring after a while, and gave the game almost a creepy/spooky vibe. The sounds of the arrows hitting, combined with the sparks was super satisfying though!
The upgrade tree could use some more distinction between the different upgrades, maybe some more icons. And because of the bouncy physics its difficult to click on things.
I struggle to see what the ''trust no one'' element is in this though.
Not cool to participate in a game jam and not commit to the theme
nice visuals but it doesnt fit the theme the menu is one of the worst i have used of all time it looks like this was made not for the jam but u wanted attention