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A jam submission

Red Riding HoodView game page

Rated by 12 people so far
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Red Riding Hood's itch.io page

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How does the game fit the theme?
Should you trust people you encounter in the forest?

What code and assets did you not make from scratch during the jam (if any)?
None

How many people worked on the game?
20

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Comments

Submitted

Challenging fighting game with brilliant art. Took a few tries to beat the grandma (Does this count as elderly abuse?). Anyway, good work!

Submitted

The character designs and art are the highlight for me. Event the backgrounds have so much detail in them. The animations and attacks feel good and are responsive. Great work over all!

If I would change something I would probably make the jump bit less “floaty”. It would make the game feel more snappy and responsive.

Submitted

I'm usually not into fighting games, but I beat this one all the way through (that final boss took me 10 tries!) — the character art and animations, especially for Red, are fantastic. The floaty movement took a minute to get used to and it definitely lacks hit SFX/VFX for proper feedback, but awesome job overall

Submitted

The art is amazing! I was surprised when the second fight turned into a wider view, and the character design is also impressive.

Submitted

the art is really cute!! though i dont get how does it link to the theme?

Submitted

The characters and animations are super cute.
Submitted

beautiful art direction and character designs, and the bones for some really interesting animations! sadly though, the gameplay did feel a little clunky- i think it may be due to too many cooks in the kitchen here. instead of so many people tackling a variety of enemies, i think you guys could have made a really solid single 1v1 fighting game!! loved the twist on red riding hood in a fallout vibey world :]

Submitted

Really love the art ! Agree with other comments about the gameplay being a bit awkward sometime. I don't get the link with the Jam theme. I had fun playing

Submitted (1 edit)

The backgrounds and the character designs are astonishing! The gamefeel is really dragging down the game though...

However, if you put in time on the gameplay and feel. I'm sure you'll make a great game! I mean, just look at what you made in a week!

Good luck!

Submitted

The interactions and combat felt a bit jank, was hard to tell when and what there's a hit and/or damage taken. The first enemy was hardest, the second enemy was the coolest one, but too slow, the last one was also cool, she got the grabber.

The amount of animations were so overwhelming, even though they weren't properly displayed in-game, but that's a lot of works.

Submitted

The mechanics are great, but the character feels a bit too slow. Sometimes blocking doesn't work, and the character ends up behind the boss. Aside from these, it has an incredibly cute art style and the music isn't bad either. It's a game with incredible potential, remarkably well-prepared for just one week.