Fun stuff. The blood buildup is really clever, good job.
Feel free to rate my entry :P
| Criteria | Rank | Score* | Raw Score |
| Innovation | #114 | 3.720 | 3.720 |
| Enjoyment | #116 | 3.840 | 3.840 |
| Gameplay | #170 | 3.600 | 3.600 |
| Overall | #204 | 3.627 | 3.627 |
| Theme | #235 | 3.880 | 3.880 |
| Audio | #411 | 3.320 | 3.320 |
| Visuals | #662 | 3.400 | 3.400 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
It is a trust falling game, but you can't trust the catchers.
What code and assets did you not make from scratch during the jam (if any)?
Only the tooltip font and SFX/background music were not created by us.
How many people worked on the game?2
Really funny game. On the last level I did have to put the poor guy through the infinite jump pad particle accelerator to eventually save him, hopefully he's fine after being bounced side to side for a minute lol.
Very fun game! I love the splatter actually stays showing you how much you failed that round. Very enjoyable game!
I’ve been through it all, and I can say that it was interesting and engaging! Good job!
Amazing game! I had alot of fun playing this, though sometimes the floaters would stack on each other, and I wouldnt be able to separate them. Other than that, I really loved playing!
After lot of blood spilled, I managed to beat level 15. Great take on the theme, had a lot of fun plying it. Great job!
Everything in the game felt really cohesive and thought out, and the splatters of blood motivated me to keep the player alive. It was difficult to play with touchpad but fine when I used a mouse. I really liked discovering the new mechanics and it felt like they got introduced at the right rate. Great job!!
This was an amazing experience. Love the visuals especially the blood effects! Good job!
Underrated game! I couldn't finish the last level no matter how many times I tried, but I really enjoyed the whole game. I like how you introduce different kinds of ghosts to the player in each level. Unique game idea, and I really like it!
I found 15th level especially hard. I wish you could see the trajectory of the bounce from the spring, even roughly, even after many tries I couldn’t get a feeling for it.
Great job
Damn, very funny and very stressful at the same time! Art and sounds are great and the idea fits the theme very well! Well done!
gave it a bit more time to check something. was way easier to play not on my big screen. so made it to the last level. played solidly overall, fun concept. the springs could use a better hit box to move. last level felt rough. good game.
Really entertaining. good sound effects, fun vibe that makes you want to try again. the music was really good and fit the game well, but it had some distortion in it that took away from it. Same as someone else earlier, my ability to click and drag wasn't good enough around stage 5. Still fun and well done. easier or larger hit boxes on the characters would have been nice for me personally. good game.
Thank you! We're glad you like it so much! <3
Yeah, if we had more time I think we could have tweaked a little more and made it feel even better, but a part of us also just really enjoyed the the bloody deaths and didn't want people to miss that either? Didn't expect this silly little thing to be one of anyone's favourites, so that means a lot, thank you!
to be honest i didnt finish the last one, i got too annoyed with the catchers :')
but its was an interesting game, liked the idea a lot, it was fun to play for sure!
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