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A jam submission

Trust No Empty StomachView game page

Submitted by Dannyplusplus — 51 minutes, 49 seconds before the deadline
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Trust No Empty Stomach's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#4373.4073.407
Gameplay#4693.2223.222
Visuals#7993.2223.222
Innovation#8552.8522.852
Overall#8862.9442.944
Audio#11432.4812.481
Theme#13362.4812.481

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
"Trust no one, not even your squad. Keep them fed, or their hunger turns to anger—and enough anger turns them into enemies."

What code and assets did you not make from scratch during the jam (if any)?
nothing

How many people worked on the game?
2

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Comments

Viewing comments 22 to 3 of 22 · Next page · Last page
Submitted(+1)

Very fun game! I like the unique cast of characters

Submitted(+1)

Really nice autobattle game, good variety of characters and upgrades and nice visuals :)

Submitted(+1)

Pretty fun to play! I can see how this game fits the theme: if your team reaches maximum anger, they turn against you. The waves are endless, and I ended up upgrading my team to the point where they one-shot everything and the corn count went off-screen. I also lasted until the screen started lagging. Nice job on the entry!

Submitted(+1)

i accidently became immortal, i think there is a cult about corn now

Submitted(+1)

Really cool Game!

Submitted(+1)

The game's simple and fun! I was not paying much attention during my first run then i suddenly lose, not sure if it was a boss or i triggered something. Audio really helps with immersion and vibes so make sure to add it after the jam haha. The character designs are also interesting, just not sure about the Bagger, is it really bagger or beggar? anyways its a good game!

Developer

i though bagger and beggar have the same meaning XD.  he is beggar 

Submitted(+1)

Dragging enemies around is a really fun mechanic since it lets me control the pace of the fight. Watching the little guys battle it out in the arena is pretty entertaining too—I ended up playing way more waves than I expected!

Developer

thanks a lot. I did think the drag mechanic would add more depth to the gameplay, but I didn't think people would like it that much XD

Submitted(+1)

Interesting concept. Had fun messing around with it.

Developer(+1)

Thank u </3 your game is very very good

Submitted(+1)

When you get into the game, it's pretty addictive, congrats !

Developer

Your game feel soo "finish". holly high level jam game

Submitted(+1)

It feels pretty addictive to play actually! I just think the difficulty should be harder for each wave. Felt pretty easy throughout my playthrough. I also think you should have added different types of enemies, some kind of mini boss every 5 waves or so, that way increasing difficulty wouldn't mean just spawning more enemies.

Developer

Yeah... time management wasn't exactly my strong suit this jam, so I completely ran out of time to balance the difficulty XD. We're actually considering turning it into a full game, though! Really glad you liked it, thanks for playing!

Submitted(+1)

Wasn't super clear what the gimmick was for a while, but the game is easy enough that you can stumble through it without much issue regardless! I enjoyed that you could grab enemies and teammates alike and throw them around, it was very fun. I think the UI could've used a bit more fine-tuning, as I think most of my confusion with how the games' systems worked came partially from it using a lot of lit up keywords similar to in Balatro or something similar, without any breakout textbox to explain what those keywords actually mean. A fun time regardless though, reminded me of Brotato!

Submitted(+1)

Liked the art style of your game! I think it would be nice to able to click and throw the enemy around, not sure if it is a good idea for that many entities spawning in game but who cares lol. 

Developer(+1)

I just get to know this artist. this is her first time making a game. She said she was really moved by your comment 💖

Submitted(+1)

Very fun game! Love the drag and drop system. Also why'd no one tell me I could just hold the enemy while my team whacked their ass. 
I think the Health/Anger UI could use some visual upgrade. Also I personally would have preferred being able to see individual enemy hp, instead of just an overall health bar.

Submitted(+1)

The gameplay is simple and the visuals are nice! However, it feels like there's no end to it. It would be even better if there was a UI showing the current wave :D

Developer

Yep it unlimited :D it show the wave u finish, the kill, money,... when u loose.

Submitted(+1)

I literally can't lose 😭 .haha

Developer(+1)

I know, right? XD On submission day, it was almost impossible to get past wave 5. So I had to push a quick update for all the items, and now it's basically impossible to lose unless you make it 'Harder'. The pirate is too OP I guess XD

Submitted(+1)

Hello, the auto combat works well! I don't know if this is intende or not, but you can drag the enemy around during arena phase, which is funny.

Developer(+1)

Yeah. I got bored just watching during the arena phase, so I thought about letting players drag a character to protect it or something. I considered not allowing enemy dragging, but then I was like 'who really cares about that' XD but dragging the dog is kinda buggy tho.

Submitted(+1)

An interesting and entertaining game. Good game.

Submitted

Is it possible you could make a browser version as well? It's within 48 hours of the end, and it would help you out a ton.

Developer

updated! thank for advice

Submitted(+1)

Really good execution! The economy & keeping your party happy is exactly what I was aiming for with my game but I didn't have enough time unfortunately, so it's nice to see someone pull it off!

Submitted(+1)

I loved the roulette mechanic Super simple game , /jam/brackeys-16/rate/4950346 

Thanks for rating my game. 


Developer

During playtesting, I actually really, really hated the roulette mechanic when I rolled nothing twice in a row, but I didn't have enough time to add any more characters XD

Submitted(+1)

Solid simple game. I will note as I am on ultra-wide monitor the ui was bugged. But otherwise I had a fun time

Developer

Thanks for liking it. I found out about that after building, but currently I don't know how to fix it except by remaking the entire UI. I tried changing the canvas stretch type blablabla, but it only got worse.

Viewing comments 22 to 3 of 22 · Next page · Last page