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How does the game fit the theme?
In this game, everybody is out to get you, even inanimate objects. You need to proceed with caution and think twice before interacting with anything.
What code and assets did you not make from scratch during the jam (if any)?
The UI, including the tile maps, sprite sheets etc. were downloaded from asset packs. The sound was also obtained from assets. All assets that were not made by myself were downloaded from itch.io marketplace or unity asset store, after carefully reviewing the license.
How many people worked on the game?1
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Comments
These puzzles were amazing! Very good entry the art is really awesome too.
funny game, reminded me of dumb ways to die :))
I loved the unexpected traps — you never quite know what is going to try to kill you next The checkpoints were also a great choice and kept all those deaths from becoming frustrating.
For improvements, you can tell that there probably wasn’t enough time to fully sort out some of the visual layers, so the character can end up underneath certain objects. But that’s a pretty minor issue for a jam game. Overall, it was fun and had a lot of personality!
The game was so fun hahaha
The lever thing is super funny, it just kept killing me in different unexpected ways
And the fact that there are checkpoints removes entirely the frustration we could have playing the game. Great job!
Fun and unpredictable puzzles and I also got laughed at by a chest. Nice work on the level and puzzle design.
Creative work there <3
I absolutely love this! The pixel art is so cute and the idea is so fun, it makes for a perfect game for this jam! :)
Nice! Its pretty good. The only problem is you can go under some objects.
Thanks for playing! Yeah, I really need to fix the sorting layer issue after the game jam :')
It seems pretty cool!
Thanks for enjoying!!
the menu is a mood, that thin moon over the layered clouds is my favourite bit of art ive seen in the jam so far. everything including the furniture wanting you dead is a fun angle
I'm glad you enjoyed it!