I has actually thinking about this concept for my first run, the idea of building people up and then they turn on you afterwards. The first time they turned on me was TERRIFYING. Would really love to see this expanded!
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How does the game fit the theme?
Your spawns can betray you and you can betray your spawns.
What code and assets did you not make from scratch during the jam (if any)?
I made everything from scratch for this jam. I just got 2 days to work on it. Had an emergency surgery at start of jam :( But i imagined it to be multiple types of enemies which get stronger each wave and item and upgrades drop on enemy kills, and different types of spawns as well (Meele, Ranged, Tank). So it becomes roguelike you become stronger with each wave. SORRY FOR NO AUDIO AND POLISH ( ; _ ; ). Ohh Yess and do post your high score in comment if you try.
How many people worked on the game?1


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