this a pretty neat game and I love the art
MAHLONG GAMES
Creator of
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Hey everyone,
I just released my web game Block Up and wanted to share it here.
It’s a simple but challenging game where you stack blocks to climb higher and try to reach a door above you. The twist is that if you place blocks badly, you can trap yourself with no way out.
I focused on making the gameplay feel tense — every move matters, especially as you get higher.
This is Version 1, so I’m actively looking for feedback to improve it:
- Does the gameplay feel engaging?
- Is the difficulty fair or frustrating?
- Any parts that feel confusing or slow?
You can play it here:
👉 https://mahlong-games.itch.io/block-up
(See gameplay below)
Appreciate any honest feedback — I’m working on updates already.



yoh i see what you mean about the movement feeling off and the wall grab not being explained and me looking at it from your perspective, yeah that can feel confusing and frustrating, especially right at the start my bad and you’re right about the introduction too I kind of threw the player straight into the challenge because of the jam idea, but I get now that it ends up feeling unfair instead of challenging and I’ll definitely work on improving the intro, adding a small learning moment for controls, and making movement feel more great
thanks again for the feedback, it really helps me see the game from a different view
yoh thanks a lot for playing and for the feedback and yeah that’s a good point actually having a small safe area at the start to test controls would help a lot before things get crazy my bad I kinda went straight into the chaos because of the theme but I can see how that would make it smoother
really glad you liked the idea and the art too appreciate it!
yo thanks a lot for playing Inside Time and for the feedback i really appreciate you taking the time and glad you liked the visuals and style, I put a lot into that so that means a lot
yeah I hear you on the “juice” I’m definitely gonna add more motion like squash/stretch and make the dash feel better and also the sound thing is smart, I’ll add variation so it doesn’t get repetitive and you’re right about the lives too quick reset would fit way better so I’ll probably change that and yeah the “:” mechanic not being clear is on me I’ll make it more obvious so players don’t just wait there confused
also “Inside Tide” is crazy, I didn’t even notice that I’ll fix the title spacing for sure
thanks again, this really helps me improve the game




