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How does the game fit the theme?
This is a puzzle and narrative game based on the fact that every character is lying.
What code and assets did you not make from scratch during the jam (if any)?
The music and most of the SFX were made by Fiasco.
I used various free assets for the 3D models.
All the code, shaders, and character portraits were made by me.
How many people worked on the game?1
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Comments
I guess the good ending option doesn't work? I tried clicking it but it still showed me the bad ending. I think the statues were the toughest puzzle, but overall it was understandable all around. A few optimization issues here and there, but overall a great job. Game for the art, stayed to get the ending :D
If you are interested, here's our game: /jam/brackeys-16/rate/4951773 :)
The art style was intriguing
This is a very good looking game. Good job! :)
Thank you !
Atmosphere and Music really go hand in hand to make this a unique experience. The one stairs by the house does not have a collider. Otherwise unique experience.
Thank you !
The atmosphere and visual style are absolutely amazing. I really love the overall presentation. The story feels a little mysterious and difficult to fully understand, and although I didn’t get to experience the entire plot, it was still very intriguing.
The controls felt a bit rough in places, though that might have been caused by my screen resolution. Overall, the game left a really good impression on me.
Thank you !
I Really liked the visual and shader .
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Amazing work on the visuals and shaders. Good job!
Thank you !
I really like how your game is graphically presented. I managed to collect three out of the four shards before giving up. Some of the puzzles were a bit hard to understand and I feel like I got the king’s shard the wrong way.
I did enjoy playing though, but a bit bummed that I couldn’t get the hunter’s shard.
Play-through with more feedback:
Thank you so much for your feedback and gameplay !
There was actually a setting menu that you could acces with Escape, with a look sensitivity option and clues for the puzzles.
I understand that without the clues the game might be really tedious, I should have made it more explicit, sorry ^^
I really loved the aesthetics of your game, it reminded me of david lynch, the eraserhead movie for example. the whole abstract, distrubing, dark vibe of the island really worked. The game needs some optimizing, the camera sometimes speed up if i look in a specific direction and i had a lot of fps drops, the game crashed after a wile and something really important that i think it would make a huge difference is the music, a more ambient, mysterious or dark music or sound would make the vibe completely different and enhance the whole experience.
Thank you for your feedback !
The black and white aesthetic drew me in and look amazing in game as well! Well done! I was very confused what I was suppose do after talking with everyone but I figured it out after some trial and error. The dialogue was bit too cryptic for my brain but it might be a skill issue on my part. For me the browser version worked fine :thumbs:
Thank you !
Very insteresting game and world. Liked that everyone had its own puzzle.
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It's laggy on my end, cool art style though very brave. Long screen time can be an issue.
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my cam keep getting tp to the roof so it looks like i was stuck at white screen, maybe make sky have a shader, but otherwise was pretty fun and i like the noir style artworks done
Thanks for your feedback !
Really nice vibes, love the music
I could have done with the objectives broken into pieces, so that I can follow a sequence, it felt too overwhelming to just be thrown into such a massive world without much context of what I´m supposed to do
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art direction is gorgeous. landed on the rooftop intro and the atmosphere had me immediately, theme fit (everyone's lying) is dead on for a detective game. the riddles were fun, good job with the game
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The visuals are interesting and fit the story well. The hints are well-designed. I really enjoyed it. I'd appreciate if you'd check out our project, too.
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The artstyle is spot on and fits perfectly with the story. the riddles were fun to solve, but at the end, im pretty sure i clicked destroy, but got the create cutscene instead. Amazing game nonetheless, well done!
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Wow I really like the technical art direction. The aesthetic is mesmerizing and I would Wishlist this on steam pretty quickly, it is right down my alley! NICE.
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cool graphics, very nice style, audio is good, only comment is unsure i was suppose to speak to the person on top of the tower. just jumped down and explored. lots of potential, great artwork
Thank you !
Pretty cool graphics and style! It was lagging a bit in the browser for me, but I really liked the core idea. Nice work!
Thank you !