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ShadeDev

79
Posts
2
Topics
9
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3
Following
A member registered Oct 21, 2020 · View creator page →

Creator of

Recent community posts

Thank you so much!! I think that it has a lot of possibilities too and thats why am keep working on it, after the jam i will drop the second version of the protoype with new stuff and some improvements! Also i will check iron lung, didnt know about this game.

Thank you so much for your feedback, the idea was since at the start of the game you dont have a lot of things to do making a bit harder by having to press throw everytime seemed reasonable to me, the plan was to automate it later with a machine or something.

Played and rated!
You can check my prototype too if you want!

/jam/brackeys-16/rate/4943053

Thanks, already rated!

It was really fun, i loved the sound effects and  how easy it was to understand.
here is mine /jam/brackeys-16/rate/4943053

Rated!
Am trying to reach 20 rates

/jam/brackeys-16/rate/4943053

Thanks for letting me know, never tested it on linux, am probably going to release a linux version on the next update when the jam ends, right now i dont think there is something i can do about that, sorry... I have never used linux before so i have no experience.

Thank you!! I will make the pickaxe more visible for the next update and mining easier by allowing to hold the key. Am not sure i want  to allow the player to deposit many rocks at the same time, because i want to keep it realistic and maybe add a craftable machine that does it for you in the future.

Thank you so much for your words! I will release an updated version with more stuff after the jam ends!

Thank you so much! Indeed the atmosphere was my main focus and i used the theme in a more abstract way, in the future there will be a lot more lore matching the theme but i didnt have the time...

Thank you so much! Visuals was my main focus since am an artist but now i started working on more features for the game which i will upload after the jam ends

Played and rated!

Played and rated!

Already rated!

Here is my prototype!
/jam/brackeys-16/rate/4943053

Played and rated!
here is my prototype if you want to try it!

/jam/brackeys-16/rate/4943053

I will play and rate your games, i would really appriciate it if you played mine!

/jam/brackeys-16/rate/4943053

Hey! i would really appriciate if you checked out my prototype!
/jam/brackeys-16/rate/4943053

Rated !
You can check mine if you want!


 /jam/brackeys-16/rate/4943053

/jam/brackeys-16/rate/4943053

Rated and commented!
you can check my prototype if you want !
/jam/brackeys-16/rate/4943053

The game was really confusing at first, some instructions would be nice, i liked the sound effects except the music and the whole aeshtetic with the shotgun.

Here! Feedback is really important since i want to continue this prototype

/jam/brackeys-16/rate/4943053
I will check your game tomorrow!

Rated, commented!

I liked the fact that it was simple with an arcade style, but i kind of found it hard at sometimes, i think that it should start with easy puzzles and get harder over time to get you into the mood or am stupid and the first one took me so long hehe.

rated and commented!

The goal of the game is not clear, didnt really understand what to do, you could have added a text for an introduction to give us some lore and guide us on what to do.

Thanks, i had a great time making this prototype and thats why i decided to continue, if you have any ideas you want to share for the future of the game please do!

Hey thanks for the feedback, also that was not intentional, thanks for telling me!

Thanks for sharing you game! It was nice playing it, i rated and commented you.

Nice project, this aesthetic could be something new! Starting from the main menu was beautiful, a bit confusing since i was trying to use the mouse instead of the keyboard, when i started the sensitivity was too low, the atmosphere was beautiful with nice sound but the way you implemented the theme was really predictable and forced. That is my honest feedback

Played, rated and commented, thank you!

It felt like am in an escape room solving a puzzle, the vibe and aesthetic was really nice, the only problem i had is that there were a lot of information at the start and i didnt know i will get the chats at the end so i pushed my  self to memorize everything so hard hehe.

I was really happy to try your project, left a comment too with feedback!

I really loved the aesthetics of your game, it reminded me of david lynch, the eraserhead movie for example. the whole abstract, distrubing, dark vibe of the island really worked. The game needs some optimizing, the camera sometimes speed up if i look in a specific direction and i had a lot of fps drops, the game crashed after a wile and something really important that i think it would make a huge difference is the music, a more ambient, mysterious or dark music or sound would make the vibe completely different and enhance the whole experience.

Thank you, am playing your game right now, i will leave you a comment soon, if you have any ideas that you would like to share about the future of my game i would be very pleased to hear them!

Played, rated and commented, thank you!

Nice game, i wanted more radio questions with more interaction in the base, also it would be nice if the questions were randomized or something so if you lose you wouldnt have to repeat the same ones, skipping texts would have made it much nicer also!

Heyyy! I played your game and rated it, are you from greece by any chance? hehe