Sick intro. Pacing was terrifying as I walked around and wondered whether I will get information from a certain part of the map. Timer, and atmospheric music were a great touch!
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How does the game fit the theme?
You have to manage the defense against the apocalpyse, but whom of your team can you trust? Who wants to save the world - and who wants to destroy it from the inner circle?
What code and assets did you not make from scratch during the jam (if any)?
Synty assets, stock music, my personal state and ui framework.
How many people worked on the game?1








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