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A jam submission

The Corruption MandateView game page

Submitted by Logobogo — 5 days, 4 hours before the deadline
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The Corruption Mandate's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#6393.0003.000
Innovation#8382.8752.875
Theme#10252.9382.938
Enjoyment#10292.7502.750
Overall#11362.6772.677
Audio#13592.1252.125
Visuals#13912.3752.375

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
You protect an ancient gem while your units slowly become corrupted and become traitors, you can trust no one

What code and assets did you not make from scratch during the jam (if any)?
nothing, I made all my assets and typed all my code.

How many people worked on the game?
1

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Comments

Submitted

Appreciated the addition of an in-depth tutorial. A lot of jam games don't have that. Good job!

Submitted

Nice tower defense game! I think what was missing to make this really great was some juice: sound effects, animations, projectiles - something to make the attacks, deaths more readable. The tutorial was nice, but having it spaced out throughout gameplay would help understanding stick better versus unloading all at once. Also HUD would cover some of the battle action so I couldn't see who beat who. But it's a good entry, especially for your second jam and solo dev'ing!

Submitted

Cute game.

Submitted

Really nice concept especially adding the corruption mechanic for the player to not mindlessly put units wherever. It'd be nice if there's indicators for each unit's state if how much corruption they have or something since I really couldn't tell. Other than that, this would be a fun game to experience once it gets polished with more playtesting and complete elements especially sounds. Great work!

Submitted

I really liked the concept! The corruption mechanic adds a nice twist to the classic tower defense formula and gives the gameplay its own unique flavor. Good game!

Submitted

Good game, the concept is good, the interface could be improved, but it's a good game :)

Submitted

It was cool!

Submitted

Who doesn't love a tower defense? Great game! I like how you need to balance your units with their corruption level. This did make me want to just spam towers as then I didn't need to worry about it lol. 

I liked how you added varieties in both units that can be placed and also enemy types. It could be interesting to have some units counter others and add that layer of strategy as well.  (This might be the case in the game but it isn't clear to the player)

Some more player feedback would be awesome, as someone else mentioned - I didn't know how corrupted my units were becoming and at what rates. I had no idea about their stats or HP and the towers didn't show any projectiles attacking. So a lot of gameplay was inferred or going off vibes at times. 

Great work completing your second game jam, you should be happy with your project! 

Developer

Thanks for the suggestions. I was going to add live stats and health for the units, but didn't end up getting to it as I wanted to get other parts of it finished. I was kinda just making the game as I thought of it with basically no planning, so some areas of the game could use a little tweaking and maybe a bit more variety. Lots of what I made was "Oh, that seems like an interesting idea, I don't see why not" and just trying to throw in a bit of everything. I appreciate the support, thanks.

really cool idea game wise! and the tutorial was very helpful.

If I could make a suggestion, I would have loved to be able to choose where to play a new unit instead of it being spawned in the bottom left. Also i dont know how much my units are corrupted so maybe a visual health bar above each one.

But fun game!


Feel free to check out our submission:

/jam/brackeys-16/rate/4949941

Developer (1 edit)

There are a few bugs that I didn’t have time to fix, and one of them was having units spawn in the bottom left. It happens mostly on mobile, and when you play on computer it should go to where your mouse is (unless it doesn’t). I was going to have health bars or stats for the enemies so you could see their health, but my time was cut short by a couple of days. Thank you for checking out my game though. P.S. I will make sure to check out your game

Oh idk about the mouse thing cuz i click on the button to spawn but the mouse is where the button is at the bottom left. Unless i didnt notice and its a two click system

Submitted

Pretty fun game, tho i'd prefer if we could have a little more visuals, like u can see which enemy you are controlling etc. I did definitely have fun with this though :D

Developer

thanks for checking out my game, I will make sure to give yours a look. You made a good suggestion and I would’ve done something like that but I was cut short for a couple days so I couldn’t polish it as much as I wish. Thanks again for playing 😃 

Developer

Thanks for checking out  my game! This is my second  ever published game, and my second ever game jam so thanks for giving it a look.

for a second published game this is really impressive