I think there's a little bit more conveyance to be had here, and an undo would be AMAZING as others have said. But the aesthetics and music are both SO adorable!!! I love the concept and execution, it just needs a LITTLE more polish!
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How does the game fit the theme?
There are sheep in the game, and also a wolf in sheep's clothing. Who the wolf is is unknown until the player discovers it. It could be anyone.
What code and assets did you not make from scratch during the jam (if any)?
everything is handmade
How many people worked on the game?6
Comments
As others have mentions, undo would be a LIFESAVER. And I spent 10 minutes on the 2nd level and still couldn't get it (I got really close but made a mistake and had to restart). But the art is adorable and the concept is cool!
The visuals are great and I like the idea, but I feel like the game could've eased things way more, the first or second levels are already pretty difficult. An undo button would also be very nice.
Really cool game! Art is very good, and the difficulty is nice, though I would loved to have had an undo button! I soft-locked myself lots of times, and had to restart the level quite a lot of times. Aside from that though, I really enjoyed it! Keep it up :D
A buggy sokoban game with an admittedly really cool premise! I'm a sucker for block pushing puzzles and this has some pretty interesting mechanics, just wish there were some more player feedback/qol features like undo, sounds, maybe some sort of animation or something, I do get it's not always a trivial ask though, since I ran into some similar issues back working on gmtk this year. My only other thing that I might note is I think it would be helpful to have some easier early levels, to really drive home how the mechanics work before dropping the player into the weeds of the game proper, if that makes sense. Visually regardless this game is gorgeous though, love the pastel palette and colorful outlines. Overall, nice work!
I absolutely love these type of puzzle games. It always takes a while before I get what I have to do, but once I'm going theres no stopping. The theme is very well incorporated into the game. The visuals are absolutely amazing (the start screen could use some work tough) but overall a really fun and good looking game.
Nice game concept but it's pretty hard. Some of the sheep don't visually regrow their wool after eating grass though.
Nice game!
I think I found a bug where sheep that start the game without wool don't grow them back again after eating grass
Lovely art
I really like your art style! You added a lot of interesting ideas on top of the classic Sokoban gameplay, which was really cool. It was just a bit too difficult for me!
I haven't played a sokoban game in a hot minute! Cute art style and concept. I enjoyed the fun background music and the use of other sound effects through the track. Overall the art direction is very cohesive, even with the itch page itself. Gameplay made you stop and think with clever level design and felt rewarding solving the puzzles.
I liked the graphic you added to the game page explaining the game rules very clearly. Although I didn't see it on my first play so had to figure out the game rules which didn't take long as it became intuitive after a couple trial and errors - could be worth adding this graphic or parts of it into the first level / tutorial?
The game has a design and atmosphere really beautiful, is a so good game, and have and interesting gameplay.
you dont realize how much i love this style :3 tho the game was really hard for me
i would’ve loved it more if it has a tutorial
but damn what a nice polished game yall have here
can u pls rate/play my game too getting no feedback is really crushing :<
This instantly reminded me of Baba Is You. I promise this is a really good thing.
It was a little bit hard for me, but I still enjoyed it! The visuals are really nice too


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