Play game
Sound from Above's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #945 | 2.772 | 3.250 |
| Audio | #1166 | 2.452 | 2.875 |
| Theme | #1297 | 2.558 | 3.000 |
| Enjoyment | #1381 | 2.239 | 2.625 |
| Overall | #1441 | 2.203 | 2.583 |
| Gameplay | #1473 | 2.025 | 2.375 |
| Visuals | #2079 | 1.173 | 1.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You can't trust the subjects. Not even the Rules
What code and assets did you not make from scratch during the jam (if any)?
Basic Waves. That's bascially it
How many people worked on the game?3
Leave a comment
Log in with itch.io to leave a comment.


Comments
I like it. It's not a new concept but I like that it's applied in a not yet seen way with the different sounds. Nicely executed!
Yeah the game is inspired by a few recurring game tropes. Thx for playing!
Like it but not sure how it fits into the theme
Thx for playing! The original concept was to have it more like Paper Please, with each subject being a hyperdimensional alien being trying to get to earth; and the rules were meant to be delivered by "messengers" among whom are imposters that gives you fake info, thus you can "trust no one". We eventually have to cut corners starting from the UI and the lore (our lead designer got sick lol). The idea is still kind of there (ig?) for that you can not trust the rules.
Very innovative take on the Papers, Please genre! I liked the music-based mechanics... still wasn't sure what the left and right tracks meant (should I have played with headphones to hear it in one speaker vs the other?) Took a while to figure out the pass/execute mechanic but once I did it became fun. I liked how each session was different for high replayability!
Thx for playing! Yeah stereo is required to hear the panning. We are also planning to add clearer (and not-ugly lol) UIs to make the game more intuitive. Thx for the feedback!
innovative gameplay but not serving the theme tbh.
Thx for playing! The original concept was to have it more like Paper Please, with each subject being a hyperdimensional alien being trying to get to earth; and the rules were meant to be delivered by "messengers" among whom are imposters that gives you fake info, thus you can "trust no one". We eventually have to cut corners starting from the UI and the lore (our lead designer got sick lol). There are still the rules that deceives you tho, but yeah I agree we should've tied it a bit closer to the theme.
Genuinely innovative! Sound- and music-based games are not common at all — love it!
Great work
Thx for playing! My friend put a lot of work into that. We really appreciate it!
Let's gooooooooooo🤩🤩🤩
I have perfect pitch from playing music for so long so this game was really fun for me. I really enjoyed it. You know what would be cool, if you didn't tell the player which one was good or bad and they had to figure out the one that was different although that might be harder. Great job with level design on sound. Pretty innovative game on mimic/sound.
TYSM for playing! The melodies in the levels were actually dynamically made with a Counterpoint-based algorithm (not neuro-network) that one of the team member cooked up from scratch during this 7 day event. We only control the rules that they follow. It's roguelite in a sense.