Yeah the game is inspired by a few recurring game tropes. Thx for playing!
Oaktheplayer
Creator of
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Thx for playing! The original concept was to have it more like Paper Please, with each subject being a hyperdimensional alien being trying to get to earth; and the rules were meant to be delivered by "messengers" among whom are imposters that gives you fake info, thus you can "trust no one". We eventually have to cut corners starting from the UI and the lore (our lead designer got sick lol). There are still the rules that deceives you tho, but yeah I agree we should've tied it a bit closer to the theme.
Thx for playing! The original concept was to have it more like Paper Please, with each subject being a hyperdimensional alien being trying to get to earth; and the rules were meant to be delivered by "messengers" among whom are imposters that gives you fake info, thus you can "trust no one". We eventually have to cut corners starting from the UI and the lore (our lead designer got sick lol). The idea is still kind of there (ig?) for that you can not trust the rules.
Absolute Cinema what more can i say. Still not sure how to get an ending though ha ha. Maybe there just isn't an ending idk.
Or is there? Do endings exist? Does the GAME exist? It does, because I am looking at it, right now. But is it looking at me? Am I seeing things? Am I seeing anything or am I seeing nothing? Is the game nothing? Is the game real? Is the game Unreal? No it's made with unity. Or is it? Am I made with Unity or Unreal? I DONT KNOW WHAT TO TRUST ANYMORE
Hello everyone:
We are a group of two people working on a music deduction game. We're trying to make the game accessible to the visually impaired. Here is two question that I think would be relevant.
1. Is TTS allowed? Since it is technically NN and the rules states no AI.
2. Is there any tutorial on Unity's Accessibility Module? I've found limited resources on the topic.
Any help is welcomed and Thx in advance!







