Cool game. I like that it's stripped down to beer bones. It's not that obvious straight away what you need to do but it is intuitive enough. I would make everything a bit bigger, everything was tiny on my screen and I had no way to scale it up.
Play game
Dungeon of Lies [Brackeys Game Jam 2026.2]'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #191 | 3.933 | 3.933 |
| Enjoyment | #365 | 3.467 | 3.467 |
| Innovation | #423 | 3.267 | 3.267 |
| Gameplay | #423 | 3.267 | 3.267 |
| Overall | #810 | 3.022 | 3.022 |
| Visuals | #934 | 3.067 | 3.067 |
| Audio | #1972 | 1.133 | 1.133 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
There is always one lie in the dialog, and all the merchants sell one cursed item
What code and assets did you not make from scratch during the jam (if any)?
The font
How many people worked on the game?1


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