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WelcomeBack[Player]'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #353 | 3.381 | 3.381 |
| Innovation | #404 | 3.286 | 3.286 |
| Gameplay | #567 | 3.095 | 3.095 |
| Overall | #613 | 3.183 | 3.183 |
| Visuals | #758 | 3.286 | 3.286 |
| Enjoyment | #879 | 2.952 | 2.952 |
| Theme | #890 | 3.095 | 3.095 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
No idea who to trust when everyone has a truth to tell
A friendly narrator welcomes you. A tiny companion named Pip points the way. Signs on the wall tell you what's safe. The UI gives you an objective.
Now here's the catch: none of them agree.
The narrator says the door is dangerous. The UI tells you to open it anyway. The sign says stay out. Pip just points and shrugs.
The WelcomeBack[Player] is a short psychological exploration game about the one thing you can never fully verify: who's telling you the truth. It starts funny. It stays funny for a while. And then, somewhere around the mirror room, you'll start wondering if the game itself has been playing you the whole time.
Made For the Game Jam and then who Is Actually Playing Whog?
What code and assets did you not make from scratch during the jam (if any)?
A tad of code with Co-Pilot
How many people worked on the game?1
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Comments
The use of basic 3d assets is charming and well differentiated, as well as the premise.
Well done! Level Design and Flow will come along the more games you make and feedback is always key!
Thank you so much for this feedback :D
Super Helpful, motivational and insightful!
Nice job for your first game jam! Kudos for going 3D - it is usually a bit harder to do.
The concept is very interesting and matches the theme. I'd say that UI isn't the prettiest but no one expects you to ship a fully polished game in a week. Also for future game jams it is a good idea to include a browser build on your itch.io page - it increases your reviews dramatically!
Narration is awesome, it is rare to see on game jams:) The whole project feels like prototype for a much bigger game which is nice.
Great work and keep up:D
This is Great to hear!
Thak you for this feedback and advice :D
I realize the web version is a must!
Very very helpful :D
Just played and rated your game!
It was actually a pretty fun puzzle game, but a bit confusing. I don't know if it was only for me or for everyone. Loved the voiceover also.
Thanks!
Glad you liked it - yeah there is a wanve of info that is too much, but Ive learned alot of this :D
Im definitely going to continue with voiceover :D
The whole game feels like a fever dream, I think the map is well designed, but the levels are a bit confusing. I move on to the next room without really knowing what I did. Maybe there should be easier levels to introduce the core mechanic of the game, so it isn't that confusing. Other than that, the narration is done pretty well. you could definitely keep doing this in your future games!
Thank you so much for the feedback!!
its specific and I learn a looooooot, thank you thank you!
Loved the voiceover! The sensory overload from all the simultaneous clues was overwhelming in the best way possible. Sadly, it threw off my focus enough that I got stuck on puzzle three, but I still had a blast with it!
Thank You!
Glad you had some fun!!!
Thank you for the feedback! and happy you made it to puzzle 3 😁
Very weird game design. I never knew what I really did. I got stuck at the second code riddle, as I wasn't able to find the number 8 and 9 to type in. Only 2, 3, 4, and 5.
With the voice over you tried something like "The Stanley Parable", no? It was the best part of it. The art was probably not there due to time constraints and the used audio felt off at some points. The theme was not that present, at least, I didn't felt it that much (but that can be because I only reached the second riddle).
To be honest, I have a mixed feeling about your game. The gameplay is too strange and thus not really fun, at least for me.
Thanks for the feedback!
Yeah there is too much info getting in too fast. Gotten good feedback aswell to make the whole levels much bigger and more fun.
The Stanley Parable was definitely inspiration.
This helps alot to get experience thank you!
I enjoyed the voicover! Having so many different sources of information coming at you all at once was overwhelming, in a good way. I think it did hinder my ability to proceed unfortunately, because I couldn't make it past the third puzzle! Enjoyable nonetheless!
Thank you for the feedback :D Yeah the 3rd room is kinda hard but it is possible, ill send you the sequence in private then you can see the rest :DDD
Very good begginig for your first game jam keep going
Thanks for the Feedback !
How to play??but I see the game play photo good game ….I rate it please rate my game 🙏
I just updated the page, had another one in drafts, please try again, First time here
how to play?
Look now if you can play
okay i'll try now
can't download or play the game.
Thanks for the reply, Lemme Fi