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DeceitDungeon's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #720 | 3.097 | 3.097 |
| Audio | #729 | 2.968 | 2.968 |
| Gameplay | #772 | 2.903 | 2.903 |
| Innovation | #774 | 2.935 | 2.935 |
| Visuals | #778 | 3.258 | 3.258 |
| Overall | #812 | 3.022 | 3.022 |
| Theme | #990 | 2.968 | 2.968 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
very much~
What code and assets did you not make from scratch during the jam (if any)?
none
How many people worked on the game?1
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Comments
Great game please rate my game
I like the game and idea, bonus points for making it alone, well done! But there are some things that bugged me a lot. 1st: there are now accuracy updates. What's the point in eagle shot or exploding shot, or basically anything, if I miss point-blank? 2nd: I found no way to heal outside of wasting precious upgrades on healing. In other games these things are usually separated. 3rd: you can shoot in menus and death screen. 4th: as Enryu Mirik correctly suggested, add manual reload, I had to shoot almost full clip in the wall before leaving room. 5th: enemies sometimes spawn in the walls, making killing them even more difficult, considering point-blank misses. 6th: orbiting arrow is a massive debuff.
Looks very good, but quite a lot of things to improve user experience. For example add manual reload, decrease spread or show its range, show some bar to know when will reload finish
I really enjoyed playing your game, it was fun and and the art style was really cute
I think there is an issue with the aiming though. my arrows kept going to the left of where I was aiming for. but apart of that a really cool game and concept. would definitely be interested to play it again
Great job!
The art looks cute. Maybe you could rework the hitboxes a bit and add an active reload button in the future :)
Overall game looks good. Still need some improvement in the gameplay and visual