Woh, I've won! It's an interesting game with a cool idea .).
Tho I've realized, that when I would place a bunch of lamps, only 2 would light up. Also, I could not find the mother tree...
| Criteria | Rank | Score* | Raw Score |
| Innovation | #594 | 3.105 | 3.105 |
| Audio | #680 | 3.000 | 3.000 |
| Enjoyment | #882 | 2.947 | 2.947 |
| Overall | #903 | 2.930 | 2.930 |
| Theme | #955 | 3.000 | 3.000 |
| Gameplay | #1026 | 2.632 | 2.632 |
| Visuals | #1053 | 2.895 | 2.895 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
It is about surviving while having distrust as a constant threat.
What code and assets did you not make from scratch during the jam (if any)?
I didn't make any of the graphics or sounds; the Soldier, Monster, turret, and gun I made using AI and the lamp from the asset store.
Also, I worked on the group soldier mechanic and light mechanic in another jam before, and I took the prototype and worked on it some more in this jam, plus added the betrayal mechanics from scratch.
How many people worked on the game?1
Woh, I've won! It's an interesting game with a cool idea .).
Tho I've realized, that when I would place a bunch of lamps, only 2 would light up. Also, I could not find the mother tree...
That was quite fun, being able to setup your own defense perimeter is super cool!
One thing I'm not sure about is what is the intended way to play? I ended up building around the tree with lamps and turrets (which is a nice mechanic) but in that case I'm not a huge fan of soldiers following your cursor. Sometimes I just wanted them to stay still and hold position but they kept trying to reach the cursor.
It would work better if the idea was to explore the map and if you had to be on constant move but then having stationary objects as upgrades and mother trees not running out of energy is discouraging this kind of gameplay.
Otherwise the distrust mechanic is very cool, I would genuinely get mad when soldiers bailed with my gun haha
Cool project, with some extra tweaking it has potential:)
Thank you so much for playing and for the thoughtful feedback. Yes, I felt somewhat undecided because the movement was nice, but sometimes I needed to just stop. Part of the original idea was to move a lot to gather stuff and reach certain locations. So I need to work more on this and will probably make it a WASD movement to not keep the player in constant restlessness, which is not helping the play style.
Thanks again :)
Such a fun and interesting concept XD I really enjoy this kind of dark management/strategy game!
After two of my guns got stolen, I got so mad that I started placing lamps EVERYWHERE, then bought a ridiculous number of turrets and completely filled the area around the Mother Tree to the point where I could barely even walk through the map anymore XDDD
And somehow... that worked. I won XD
Trust no one. But you can always trust your turrets.
Really fun game!!! :D
I thought initially that we as a player could run around and shoot(WASD+mouse). I think it would have also made the game more enjoyable, you could shoot if you distrust someone and make the decision where to place lamps/turrets. Currently the lamps and turrets seemed to spawn randomly from one of the persons, so I wasn't sure where it's gonna spawn.
Idea is there, these are just my thoughts :)
Good job!
You mean that the player should be responsible for aiming? I prefer to make it more about managing the squad and the light resource than focusing on shooting. As for the positioning of the objects, you're quite right, but I didn't have the time to do that, but will do it, hopefully, as I continue working on it after the jam. Thank u for playing :)
Great job! it took me two rounds to understand how the game works as the instructions text was way too long in my opinion so maybe if you shorten it next time, it will encourage people to actually read it! :D all in all i htink the game has some real potential so if you're interested you could add some more levels to it! well done. if you want to, you can rate my game as well :) https://tsarahq.itch.io/the-village-mystery-for-game-jam
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