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A jam submission

XPLRR-13View game page

A Turn-Base Puzzle Dungeon Explorer for GBJAM14
Submitted by chezzy — 3 hours, 53 minutes before the deadline
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XPLRR-13's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#1723.3683.889
Graphics#2923.2723.778
Quirkiness#3252.9833.444
Overall#3272.9193.370
Gameboy Soul#3293.1753.667
Soundtrack/SFX#3912.4062.778
Secondary Theme Interpretation#4422.3092.667

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game meet GBJam's theme
You are a robot that's looking to retrieve the gold found in the ruins.

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Comments

Submitted

Pretty good puzzle game. Level 1 took me quite a while but once I figured out how to properly use the shield it felt quite satisfying to complete (other levels weren't so bad). Only real nitpick I have is that the delay between moving was a little too long and made the game feel awkward at times. I thought it was quite fun overall though!

Submitted

Cool game! Very hard!
I'm stuck at level 1 haha
Nice job! :)

Submitted

Great puzzle game, felt very gameboy with the turn based and art. I felt rewarded when I finished a level and understanding how each level gets completed. This has a ton of potential!

Submitted(+1)

Love the tutorial, walking the robot over the button prompts and tip panels teaches everything without a wall of text, and a dungeon that only moves when you do turns every step into a little puzzle. nice job

Developer

Thanks for playing!

Submitted(+1)

The level design was very engaging. Whenever I got a gameover it felt like it was my fault. Very rewarding puzzles, and interesting use of mechanics. I would've liked to hear more music, and where I'm not sure if the music is totally game boy, I did enjoy it. I like when games use your health as a resource in puzzle solving. Very fun game!

Developer(+1)

Thanks for playing! I wish I had more time to spend on music but I just tried to pull out some synth sounds on a bass guitar to at least get a video game feel rather than the game boy feel and put something small together since it was just me working on it

Submitted(+1)

This is a really cool game. I didn’t like that sometimes you would get trapped in some spots where you can’t win. Other than that it is an amazing game.

Developer

Thanks for playing! Yeah, I think what would've helped for that would've been a quicker level reset and a bit smoother movement

Submitted(+1)

this game doesn't fool around! got stuck on level 1 for a long time.  I had some trouble with the controls.  the delay between moves caused some misclicks and since there's little room for error this made things harder than they ought to have been.

Developer

I probably could have sped up the delay between turns a bit shorter, but didn't have time to adjust it too much and figured it'd be okay since it's a turn based puzzler, but I do agree it could feel a bit smoother!
Thanks for playing! 

Submitted(+1)

That was fun, and the latter levels are proper brain-scratchers!

I do wish there were some way to heal, or checkpoints of some sort, because dying just before the end of the level can be disheartening.

Also a bit more movement speed / lower delay between each step could help make the game a bit more dynamic.

Other than that, it was great. GG :)

Developer

Thank you for playing!

I did want to add some of those points you mentioned but I just didn't have time, but I definitely put placeholders in my code to do things like heal, or even a battery to recharge your skills, etc.

Ooh good to note, I think it would be good, but I noticed that my friends were trying to rush in heads first and kept dying before thinking about how to stay alive ahaha.

Thanks again!!