That was fun. I like the looping though I was confused consistently which side of which level led to which other side. In the end the mine cart got me, like so many others.
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Endless Mine's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Soundtrack/SFX | #72 | 3.846 | 3.846 |
| Gameboy Soul | #157 | 3.769 | 3.769 |
| Gameplay | #208 | 3.231 | 3.231 |
| Overall | #239 | 3.231 | 3.231 |
| Secondary Theme Interpretation | #325 | 2.769 | 2.769 |
| Graphics | #352 | 3.000 | 3.000 |
| Quirkiness | #398 | 2.769 | 2.769 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game meet GBJam's theme
You must collect gold in a mine
Comments
very classic and arcade-y feeling, the gameboy soul is surely there, had a fun 5 minutes!
Thanks for showing this one to me. :D Like I said on the stream, I think the main thing I would have wanted was to be able to see my score on the Game Over screen. And, yeah, make it more clear that the mine cart is an enemy? (I thought MOOOOOAR GOOOOOLD when I saw it the first time and tried to jump into it to get all the gold inside) :D
... I want the soundtrack to this game, and I'm not even kidding.
Pretty fun game loop! I liked the music and how you could shoot in any direction while running away. Almost got to 100 gold!
cute game :) if I could change anything, I would like it to be possible to shoot in both directions, and some kind of enemy life indicator. good job :D
Nice game, but not quite quirky... Also you could try to make the game more gameboy-like by only including wasd and 2 other buttons, and also make the soundtrack purely chiptune.
That was fun! I liked the loop of switching between the floors and that the ammo actually traveled as well.
But that cart sure got me, didn't think it was an enemy and so I died lol





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