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Gheist's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #78 | 3.778 | 3.778 |
| Graphics | #132 | 3.944 | 3.944 |
| Overall | #168 | 3.472 | 3.472 |
| Quirkiness | #199 | 3.389 | 3.389 |
| Gameboy Soul | #205 | 3.611 | 3.611 |
| Soundtrack/SFX | #236 | 3.111 | 3.111 |
| Secondary Theme Interpretation | #264 | 3.000 | 3.000 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game meet GBJam's theme
Slay ghosts in a haunted labyrinth for treasure, in search of the legendary Golden Gun
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Comments
Great game! Gameplay is fun and unique. It was satisfying to get a good shot in. The graphics were fantastic, especially what I'm assuming is the shader work! (Please share any details on how you did that shader!). Sound FX accompanied the action excellently. My own complaint would be the control scheme for the keyboard. Switching jump to up arrow would free up the left hand to focus on the shoot/throw. It felt a little piano-y with the left hand controlling three critical functions that needed to be executed together frequently. Great work!
Thanks! No shaders involved, just 3 versions of the same tileset and manually calculating which tiles are in range of the lights.
Yo! A little extra art leg work, but that's a simple solution!
This is great, I love the idea and the shooting feels so satisfying! Great game
A very underrated game, i love the gameplay! But its hard to shoot with left shift, i'd recommend remapping the buttons. Great job !
i almost gave up at the first level, as i didn't know there's 'select' button XD but after that i enjoyed this game! nice level design and mechanic idea!
Wow, holy crap. There's a lot of game here, and it's all very good game at that! The gameplay loop is quite compelling and well-made, with lots of QoL such as hit feedback. The graphics are actually stunning. It isn't every day that I see such a strong artistic vision conveyed (roughly, technically) within the limitations of the GB, with what seems like no compromise and full intentionality. Awesome game, big ups.
Crazy stuff, there’s a lot of levels too
It’s a pretty challenging game, especially the shield ghosts. The lighting effects are something that I rarely see in games, and that adds up to the overall vibes
I managed to get 12800 at the end
Added to my favourites
:DSuch a great game! Love the different enemies and the mechanics to kill them. The SFX are great and the art design is very cool. Keep going!
Great game. It fits the gameboy theme quite well, the gameplay is nice, the SfX are great and the art is super. Awesome work!
Absolute banger of an entry. Fun gameplay, crisp and readable art, nice palette. Just really solid work all around here, well done.
Super cool game, I like all the different enemy types
loved the gameplay revolving around the torches, the shield guys make me wanna bust my head through a wall but overall had a great time! awesome palette
The character designs in this game are incredible. Every sprite feels alive and full of charm and it gives the whole world a strong identity. (pls play my game)
Wow, I really enjoyed this game! Super fun gameplay, good enemy variety, and a nice lighting mechanic. I do think this is an idea that could work great in a bigger game too.