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How does your game meet GBJam's theme
each time ou kill an enemy boat you gain an old gold coin
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Comments
I like the orthogonal + directional controls, that's a real brain twister.
I like the orthogonal + directional controls, that's a real brain twister.
Short, fun and straight to the point, I liked it! The controls confused me at first, but once I realized the buttons were laid out kind of like a MOBA it clicked and things went a lot better. It also took me a moment to process that the cannon fires depending on which direction you're facing. Nice work
Very fun small game. the idea is simple but still playing.
You could show the controls on screen before start so the player knows. Also I would love some explosion when I hit a ship :D
Only having one live is also a decision that could be revisited. Maybe give the player 3 Life (HP) or something.
This way you could make the game more crowded, which could increase the fun.
Good job.
This was fun, I like games that are how good can you get at the game to rack up a high score. I especially liked the animation of the water as the boats moved around, that was cool. I don't know what other engines were used in games I've played so far in the jam, but it felt like unique to have it done in Unity.
What a cool galleon (it is one, right?)
One request: please add the controls to the game page! It took me a couple of minutes to figure out that I had to move with WASD (not arrows) and shoot with Q and E. At first I thought your game was broken!
The shooting direction also confused me a bit. Maybe a small HUD indicator showing Q and E on each side of the ship would help.
Apart from that, the art is cool and the game loop is fun, even if simple. Nice work!