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How does your game meet GBJam's theme
In Latin American folklore, a guaca is an old buried treasure, often gold or savings hidden during wars or hard times. The stories say it belongs to the dead, so you can't just dig it up. You have to earn it with a ritual and the right offerings.
For us, the real "old gold" is what people carry with them: memories of a father who drank too much but loved deeply, a grandmother who walked the forest every morning, a mother who never said thank you. Each villager shares a memorie, and that tells you which offerings to bring and where to dig.
When you return the guaca, the villager gets back a lost piece of their family's story. That's what old gold means in our game.
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Comments
I really like how you interpreted the secondary theme of old gold. I also love the art, well done on that! It's a shame that some content had to be cut, would love to see more!
Great art and animation. I got lost in the level there for a bit until I finally found where I was supposed to be. I appreciate that all enemies disappeared once I placed all three thingies. Well done!
Thank you! Getting lost in the forest is on me, we ran out of time at the end and never got to polish that area or its gameplay the way we wanted. Thanks for playing!
Kind of a small detail but I really love this color palette, I haven't really seen anything similar
Thanks! Carmonsterv7 is the one who came up with the palette, and it's definitely one of my favorite parts of the game too. Glad it stood out to you :)
Love the art and animations!
Thank you! Our artists gave it everything they had, so it means a lot to hear that. Thanks for playing
Shovel animation is so so smooth. Beautiful work all round
IT'S ONE OF THE FROGMANS HIMSELF! Thanks a lot for the comment, I really appreciate it. Also, your game is hands down my favorite of the jam C:
Also I'm Ray and AAY in the leaderboard lol
Found all the stuff and whacked some ghouls. Loved the artwork and how smooth it played, especially the attack animation with the shovel. Hopefully you guys get to add more too it later on. Great submission!
thanks for your time and review! yees, we are planning the game right now with less rush so we are able to make a good game for the community in the future! thanks again :D
Beautiful game. The graphics are amazing, the animations satisfying, the lore intriguing. Really good storytelling as well. I might remember this game just from the art alone.
Thank you very much for your comment; we put a lot of effort into the game's art and tried to create a more organic experience, we're glad you like it.
The music and graphics are gorgeous! 💗The monsters were pretty scary, I only realized on my second try that I can attack them, LOL
Thank you so much! Needler did the ghoul and Carmonster made the music, and they both really appreciate the recognition. We didn't have time for a proper tutorial, so that one's on us. Thanks for playing!
I think the main character is Jesus. Here is a list of evidence:
- Can bring the dead back to life
- Can walk on water
- Was lost in the desert for 40 days trying to find tobacco
Loved the art! Especially in town and in dialogue.
When I started playing, I knew you guys were from Latin America. As a Colombian, the term "Guaca" immediately caught my eye.
I loved the atmosphere, story and graphics.
Thank you! In fact, we drew inspiration from the many stories and legends about guacas and hidden treasures from various parts of Latin America. We’re so glad you enjoyed the atmosphere, the story, and the graphics of the game.
The intro/town art is gorgeous! The game has a very interesting idea, I can see the vision. Hope you can add all the stuff you wanted to but didn't have time for.
Thank you! Our artists did an incredible job, honestly their work still impresses me every time I see it. Really glad the vision came through too, and we'd love to come back to it and add everything we had to leave out. Thanks for playing :)
5 for the graphics for sure! Loved the way the canopy of the forest was done with the trees
thanks for your comment♥ we put a lot of effort trying to make the art look pretty :D we are glad you like it!
Love the art. Running around the forest was a little tedious... just too big. I assume there's more planned there given there's a bunch of unused set pieces around?
Love the aesthetic!
Hi! Thanks for you comment :D yes we had a lot more story content and stuff to do in the forest but we were not able to make it on time:c thanks for take your time in testing our game!
The graphics are incredible. Love the art style and unique colour palette. Can't believe you have a dialogue system too! I think the map was a bit too big, as I ended up getting lost and didn't really know what to do without looking at the description on the webpage. Maybe a map could have been useful? Otherwise, great submission :)
Hi Tom! yes, We completely agree with you. the map is too big, we had more content but we were not able to add it on time :c thanks for the kinds words about the dialogue system our programmer is really pround of it haha
Thanks so much for playing and for the kind words! Really glad you liked the art and the palette, our artists put a ton of love into it.
And yeah, you're totally right about the map. Like one of our artists mentioned, we had to cut a lot to make the deadline, and better guidance was one of the things that didn't make it in.
Also, I'm really happy you noticed the dialogue system! I built it from scratch and I' damn proud of it, so that means a lot c:
Beatiful graphics, simple gameplay, a well done short but complete experience !
Thank you D_Pengu, we are glad you were able to enjoy the small experience, we had more content but we were not able to accomplish the deadline! thanks for taking your time to play our game :D