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Bunny's Jam Stand's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #2 | 4.462 | 4.462 |
| Gameplay | #5 | 3.923 | 3.923 |
| Audio | #5 | 3.769 | 3.769 |
| Overall | #5 | 3.923 | 3.923 |
| Graphics | #10 | 3.538 | 3.538 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
It's interesting idea, I really liked how intense the gameplay sometimes.
Also really cute and pretty art. Sounds feel fitting to the game on 100%. You should try to fix resolution of the fruits so they will have more clear visuals.
I think it's interesting potential for the project if u will try to make it as one of the several mini games. You did a great job!
thanks. sadly the fruit came from an asset pack and I'm no artist so upscaling would require AI modifications
I can recommend to use Aseprite (or it's free alternative) for this goals. You can create new canvas, add sprite you need and use Export -> Export as -> Resize 200%. It will upscale your sprite in better quality then Unity/Godot will do it by scale change. It doesn't need you to be artist, just some magic with sprites.
The chaos! This was a ton of fun after I started to get the movements down and advanced into the later stages of the game. The introduction of new mechanics from stage to stage kept the game interesting, but I did find myself wishing I had a bit more time to safely practice each mechanic before needing to prove myself with it to pass that stage. Check out how Nintendo designs levels for Mario games (there are a ton of videos online for it) for an example of what I mean here if you aren't familiar. Nice work!
thanks for the advice! Yeah from the other comments I also get the vibe that each new mechanic should have a better ramp up for a longer round overall. I was worried that in a gamejam environment if I don't trot out the mechanics fast enough ppl will leave before seeing them.
The game was fun to play.
The game was fun to play.
Really great job! I did find that the levels seemed to end very quickly. It seems like you only have about 30 seconds to complete objectives. I loved the little bunny sprite and enjoyed seeing the multi layered jam jars with all the fruits in it.
This is cute and it has it's moments. I could have sworn I did complete orders, though...
Ah yeah some of it is kinda jank ig haha
The jars bouncing in a row in the shop is really neat I like that. Very cute :D
good game this is
This is a very cute roguelike dropper :3!