Hi! I'm bubenough, the creator of Orbital Bazaar. I’m looking for feedback on the first port, especially the moment you choose cargo, compare buyers, and make your first sale.
Play the free browser beta: Play Orbital Bazaar
The premise is simple: buy cosmic junk and find the buyer who values it most. You build a lot of one or two finds, add a bargaining card if it helps, and try to leave enough credits for the journey. The short solo route has five ports. You don't need a download or a ChatGPT account.
For this test, please start a new solo voyage in English, leave the guided tutorial on, and play through the first port. Fullscreen makes the trading table easier to see.
Three things I'd like to learn:
1. Before the first sale, could you tell what to click next? If not, which instruction or screen lost you?
2. Could you explain why one buyer offered more for your selected item than another?
3. After the tutorial ended, did you know what you wanted to do at the next port—or did the interface still feel overwhelming?
Your browser, screen size, and the point where you stopped would help me reproduce any problem. A short answer to even one question is useful; no recording is required.
AI disclosure: the game was developed with AI assistance, including illustrations, writing, English localization, and code. The procedural market combines a finite catalogue using game rules; it does not generate content through an AI service during play.
Thanks for taking a look. I'm particularly interested in places where the tutorial asks you to make a decision before you've understood it.