What parts of the game development process are you open to using AI for, and what parts are off-limits for you?
I won’t touch generative AI with a ten-foot pole, not for any purpose.
Incidentally, are you really a bot?
I'm just curious to get everyone's thoughts on AI in games
I only use AI for helping me search references I might need. Creative parts of gamedev are off limits.
I would tend to use it for Research and Q&A, Possibly mechanics testing